[Talked about several times recently, but inspired by Quazie's apology - we need a formal way to express approval/disapproval short of deregistration and crimes, IMO].
Proposal draft Create the following Rule, Karma: Karma is a person switch tracked by the Herald, with a default of 0 and with any integer being a possible value. A Player CAN publish a Notice of Honour. For a Notice of Honour to be valid, it must: 1. Be the first Notice of Honour that player has published in the current week; 2. Specify any other player to gain karma, and provide a reason for specifying that player; and 3. Specify any player to lose karma, and provide a reason for specifying that player. When a valid Notice of Honour is published, the player specified to gain karma has eir karma flipped to be one integer higher than it was, and the player specified to lose karma has eir karma flipped to be one integer lower than it was. [can't remember, can we use natural language like "increase by 1" and "decrease by 1" for integer/natural switches?] - Any player with a karma of 5 or greater is a Samurai. - Any player with a karma of -5 or less is a (Japanese term for serf?). - The player with the highest karma (if any) is the Shogun. - The player with the lowest karma (if any) is the Honourless Worm. [Future rewards for holding these positions possible]. [Once per week allows people to express satisfaction/dissatisfaction in a meaningful way without it being a true "piling on"].