Easy enough for people to do that now with contracts, I think. On Fri, 20 Oct 2017 at 20:42 ATMunn . <iamingodsa...@gmail.com> wrote:
> This might be a good place to start, but it's certainly way too long in > itself. I don't really like the (a) (b) (c) etc. way that this is written. > > Another thing was that I was thinking that the auction rule could permit > any player to auction off anything, regardless of whether or not a rule > specifically allows it. (as long as it would not be ILLEGAL or IMPOSSIBLE > to auction off that thing) I don't exactly know how this would be worded, > however. > > On Fri, Oct 20, 2017 at 8:04 PM, Kerim Aydin <ke...@u.washington.edu> > wrote: > >> >> >> >> On Fri, 20 Oct 2017, ATMunn . wrote: >> >> > This is a very interesting conversation. I'll just say my opinions on >> everyone's view, and throw in my two cents at the end. >> > >> > Regarding the original tax idea, I think that the idea of tax in >> general is something that is really lacking from Agora. >> > I like to think of Agora as a country, and the rules as an >> ever-changing constitution. What country doesn't have taxes? >> >> Main difference of course is that Agora doesn't have an intrinsic >> government to fund. Sure it's got officers who >> are expected to have perks but those perks don't have to be economic. >> Not that I'm against taxes as a concept >> but I think taxes before having something to buy is putting the cart >> before the horse. >> >> > Right now, there's really only one type of auction in the game; >> however, if we start adding more then it might be nice >> > to have a standard definition of auctions and method of resolving them. >> I was going to work on a proposal draft for this; >> > but then decided not to. Maybe it would be a good idea after all. >> >> While I don't want to be all "we've done this before" and it's fine to >> re-invent, this is also a good place for >> re-enactment, especially as auctions can be quite complicated. Here's an >> old (and probably too long) version: >> >> >> >> ---------------------------------------------------------------------- >> >> Rule 1887/18 (Power=1) >> Auctions and the Default Auction Procedure >> >> When an Auction is to be held and the procedure is not >> specified, the Auctioneer may select a rules-defined Auction >> Procedure. If e does not specify which procedure is to be used, >> the Default Auction Procedure shall be used. >> >> The Default Auction Procedure is as follows: >> >> (a) Auctioneer: the Auctioneer is the Player who initiates the >> Auction, and is responsible for collecting bids and >> announcing the result of the Auction. If the Rules require >> (or permit) an Auction to be initiated, but do not specify >> which Player shall initiate it, then the Speaker shall (or >> may) initiate it. >> >> (b) Bidders: every active Player may bid in an Auction; >> non-active Players may not bid. Activity is measured at the >> time a Player sends eir bid. >> >> (c) Auction Currency: each Auction is conducted in one >> particular currency. The Rule providing for a particular >> Auction must specify the currency to be used, or the Auction >> cannot take place. >> >> (d) Number of lots: each Auction is conducted for 1 or more >> identical lots of identical items, which must all be owned >> by the same entity. Throughout this Rule, N indicates the >> number of lots up for bid in the Auction. >> >> (e) Start of Auction: the Auction begins when the first >> announcement that an Auction has begun is made by a Player >> authorized to initiate the Auction. The announcement must >> contain: >> (1) the identity of the Auctioneer; >> (2) the Auction Currency; >> (3) the number of items being Auctioned; and >> (4) the value of the Starting Bid. >> >> (f) Errors in initiating Auctions: if one of the required >> elements is missing from the announcement initiating the >> Auction, or is incorrect, then the Auctioneer may let the >> Auction stand Without 2 Objections. If the Auction stands, >> then the announcement initiating the Auction is deemed to >> have been legal and correct for the purposes of the >> Rules. If the Auction does not stand, it is deemed not to >> have occurred. >> >> (g) Starting Bid: the Starting Bid is the minimum possible value >> of a bid. If not otherwise specified, the Starting Bid is >> equal to the MUQ of the Auction Currency. >> >> (h) Bidding: a bid is a public message from a bidder identifying >> the Auction e is bidding in, and specifying the amount of >> eir bid. Each bidder may make as many bids as e likes during >> the Auction. A bid is only valid if it satisfies the >> following conditions: >> (1) it is made after the start of the Auction, and before >> its end; >> (2) the amount of the bid is a multiple of the MUQ of the >> Auction Currency; and >> (3) the amount of the bid is no less than the Starting Bid. >> >> (i) Cancelling bids: a bidder may cancel eir bid while the >> Auction is in progress by publically identifying the bid to >> be cancelled. >> >> (j) End of Auction: the Auction ends if any of the following >> occur: >> (1) one week has passed from the start of the Auction, and >> no bids have been made; or >> (2) a bid has been made in the Auction, and 72 hours have >> passed without there being a change in the N highest >> bids in the Auction; or >> (3) 14 days have passed since the Auction began. >> >> (k) Winning bids: when the Auction ends, the winning bids are >> the N largest uncancelled valid bids in the Auction (or all >> valid uncancelled Bids, if there were less than N valid >> uncancelled bids). Ties shall be broken in favor of earlier- >> submitted bids. If there were no bids in the Auction, then >> the Auction has no winner. >> >> (l) Final Auction Price: the Final Auction Price is either: >> (1) the amount of the Nth highest bid, if there were N or >> more valid uncancelled bids in the auction; or >> (2) the Starting Bid, if there were greater than zero but >> fewer than N valid uncancelled bids. >> >> (m) Billing for winning bids: as soon as possible after the end >> of the Auction, the Auctioneer shall announce the winning >> bids and issue to each winning bidder a separate bill for >> each of eir winning bids. >> >> (n) Defaulting: a winning bidder has a week from the time e is >> billed by the Auctioneer for a winning bid e made to satisfy >> the debt arising from that bid. If e does not do so, e >> commits the Class 2 Infraction of Defaulting (reportable by >> the Auctioneer), and thereafter loses eir right to purchase >> the Auctioned item by paying the debt arising from that >> bid. As soon as possible after a winning bidder defaults on >> a bid, the Auctioneer shall Order the owner of the items >> being Auctioned (normally the Bank) to forgive the >> unsatisfied debt arising from the bid. >> >> (o) Unless specified otherwise, the owner of the Auctioned items >> shall incur a debt of one Auctioned lot of items to the >> winning bidder when the bill for that lot is paid. >> >> ---------------------------------------------------------------------- >> >> >