Easy enough for people to do that now with contracts, I think.

On Fri, 20 Oct 2017 at 20:42 ATMunn . <iamingodsa...@gmail.com> wrote:

> This might be a good place to start, but it's certainly way too long in
> itself. I don't really like the (a) (b) (c) etc. way that this is written.
>
> Another thing was that I was thinking that the auction rule could permit
> any player to auction off anything, regardless of whether or not a rule
> specifically allows it. (as long as it would not be ILLEGAL or IMPOSSIBLE
> to auction off that thing) I don't exactly know how this would be worded,
> however.
>
> On Fri, Oct 20, 2017 at 8:04 PM, Kerim Aydin <ke...@u.washington.edu>
> wrote:
>
>>
>>
>>
>> On Fri, 20 Oct 2017, ATMunn . wrote:
>>
>> > This is a very interesting conversation. I'll just say my opinions on
>> everyone's view, and throw in my two cents at the end.
>> >
>> > ​Regarding the original tax idea, I think that the idea of tax in
>> general is something that is really lacking from Agora.
>> > I like to think of Agora as a country, and the rules as an
>> ever-changing constitution. What country doesn't have taxes?
>>
>> Main difference of course is that Agora doesn't have an intrinsic
>> government to fund.  Sure it's got officers who
>> are expected to have perks but those perks don't have to be economic.
>> Not that I'm against taxes as a concept
>> but I think taxes before having something to buy is putting the cart
>> before the horse.
>>
>> > Right now, there's really only one type of auction in the game;
>> however, if we start adding more then it might be nice
>> > to have a standard definition of auctions and method of resolving them.
>> I was going to work on a proposal draft for this;
>> > but then decided not to. Maybe it would be a good idea after all.
>>
>> While I don't want to be all "we've done this before" and it's fine to
>> re-invent, this is also a good place for
>> re-enactment, especially as auctions can be quite complicated.  Here's an
>> old (and probably too long) version:
>>
>>
>>
>> ----------------------------------------------------------------------
>>
>> Rule 1887/18 (Power=1)
>> Auctions and the Default Auction Procedure
>>
>>        When an Auction is to be held and the procedure is not
>>        specified, the Auctioneer may select a rules-defined Auction
>>        Procedure. If e does not specify which procedure is to be used,
>>        the Default Auction Procedure shall be used.
>>
>>        The Default Auction Procedure is as follows:
>>
>>        (a) Auctioneer: the Auctioneer is the Player who initiates the
>>            Auction, and is responsible for collecting bids and
>>            announcing the result of the Auction. If the Rules require
>>            (or permit) an Auction to be initiated, but do not specify
>>            which Player shall initiate it, then the Speaker shall (or
>>            may) initiate it.
>>
>>        (b) Bidders: every active Player may bid in an Auction;
>>            non-active Players may not bid. Activity is measured at the
>>            time a Player sends eir bid.
>>
>>        (c) Auction Currency: each Auction is conducted in one
>>            particular currency. The Rule providing for a particular
>>            Auction must specify the currency to be used, or the Auction
>>            cannot take place.
>>
>>        (d) Number of lots: each Auction is conducted for 1 or more
>>            identical lots of identical items, which must all be owned
>>            by the same entity. Throughout this Rule, N indicates the
>>            number of lots up for bid in the Auction.
>>
>>        (e) Start of Auction: the Auction begins when the first
>>            announcement that an Auction has begun is made by a Player
>>            authorized to initiate the Auction. The announcement must
>>            contain:
>>            (1) the identity of the Auctioneer;
>>            (2) the Auction Currency;
>>            (3) the number of items being Auctioned; and
>>            (4) the value of the Starting Bid.
>>
>>        (f) Errors in initiating Auctions: if one of the required
>>            elements is missing from the announcement initiating the
>>            Auction, or is incorrect, then the Auctioneer may let the
>>            Auction stand Without 2 Objections. If the Auction stands,
>>            then the announcement initiating the Auction is deemed to
>>            have been legal and correct for the purposes of the
>>            Rules. If the Auction does not stand, it is deemed not to
>>            have occurred.
>>
>>        (g) Starting Bid: the Starting Bid is the minimum possible value
>>            of a bid. If not otherwise specified, the Starting Bid is
>>            equal to the MUQ of the Auction Currency.
>>
>>        (h) Bidding: a bid is a public message from a bidder identifying
>>            the Auction e is bidding in, and specifying the amount of
>>            eir bid. Each bidder may make as many bids as e likes during
>>            the Auction.  A bid is only valid if it satisfies the
>>            following conditions:
>>            (1) it is made after the start of the Auction, and before
>>                its end;
>>            (2) the amount of the bid is a multiple of the MUQ of the
>>                Auction Currency; and
>>            (3) the amount of the bid is no less than the Starting Bid.
>>
>>        (i) Cancelling bids: a bidder may cancel eir bid while the
>>            Auction is in progress by publically identifying the bid to
>>            be cancelled.
>>
>>        (j) End of Auction: the Auction ends if any of the following
>>            occur:
>>            (1) one week has passed from the start of the Auction, and
>>                no bids have been made; or
>>            (2) a bid has been made in the Auction, and 72 hours have
>>                passed without there being a change in the N highest
>>                bids in the Auction; or
>>            (3) 14 days have passed since the Auction began.
>>
>>        (k) Winning bids: when the Auction ends, the winning bids are
>>            the N largest uncancelled valid bids in the Auction (or all
>>            valid uncancelled Bids, if there were less than N valid
>>            uncancelled bids). Ties shall be broken in favor of earlier-
>>            submitted bids. If there were no bids in the Auction, then
>>            the Auction has no winner.
>>
>>        (l) Final Auction Price: the Final Auction Price is either:
>>            (1) the amount of the Nth highest bid, if there were N or
>>                more valid uncancelled bids in the auction; or
>>            (2) the Starting Bid, if there were greater than zero but
>>                fewer than N valid uncancelled bids.
>>
>>        (m) Billing for winning bids: as soon as possible after the end
>>            of the Auction, the Auctioneer shall announce the winning
>>            bids and issue to each winning bidder a separate bill for
>>            each of eir winning bids.
>>
>>        (n) Defaulting: a winning bidder has a week from the time e is
>>            billed by the Auctioneer for a winning bid e made to satisfy
>>            the debt arising from that bid. If e does not do so, e
>>            commits the Class 2 Infraction of Defaulting (reportable by
>>            the Auctioneer), and thereafter loses eir right to purchase
>>            the Auctioned item by paying the debt arising from that
>>            bid. As soon as possible after a winning bidder defaults on
>>            a bid, the Auctioneer shall Order the owner of the items
>>            being Auctioned (normally the Bank) to forgive the
>>            unsatisfied debt arising from the bid.
>>
>>        (o) Unless specified otherwise, the owner of the Auctioned items
>>            shall incur a debt of one Auctioned lot of items to the
>>            winning bidder when the bill for that lot is paid.
>>
>> ----------------------------------------------------------------------
>>
>>
>

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