That's a good point you have there. I blame Gmail. On Fri, Oct 20, 2017 at 10:52 PM, Ørjan Johansen <oer...@nvg.ntnu.no> wrote:
> I CFJ on > > In a below quoted message of 19 October, ATMunn succeeded in changing > eir votes. > > Argument: The plain text version of the message has atrocious formatting, > looking like all votes are from the quoted part from 16 October, not new > content. > > (Also I would like to remind G. of my other two outstanding CFJs, in a > message with a perhaps confusing subject starting "BUS: DIS: CFJ".) > > Greetings, > Ørjan. > > On Thu, 19 Oct 2017, ATMunn . wrote: > > Ugh. TTttPF. >> >> On Thu, Oct 19, 2017 at 6:42 PM, ATMunn . <iamingodsa...@gmail.com> >> wrote: >> >> I change my vote as follows: >>> >>> On Mon, Oct 16, 2017 at 9:30 AM, ATMunn . <iamingodsa...@gmail.com> >>> wrote: >>> >>> Oops, I accidentally sent before I was finished. Here is the my full >>>> vote: >>>> >>>> On Mon, Oct 16, 2017 at 9:27 AM, ATMunn . <iamingodsa...@gmail.com> >>>> wrote: >>>> >>>> >>>>> >>>>> On Sun, Oct 15, 2017 at 11:20 PM, Aris Merchant < >>>>> thoughtsoflifeandligh...@gmail.com> wrote: >>>>> >>>>> I hereby distribute each listed proposal, initiating the Agoran >>>>>> Decision of whether to adopt it, and removing it from the proposal >>>>>> pool. For this decision, the vote collector is the Assessor, the >>>>>> quorum is 8.0 and the valid options are FOR and AGAINST (PRESENT is >>>>>> also a valid vote). >>>>>> >>>>>> >>>>>> ID Author(s) AI Title Pender >>>>>> Pend fee >>>>>> ------------------------------------------------------------ >>>>>> --------------- >>>>>> 7922* Alexis 3.0 Clarity Act Alexis 1 >>>>>> AP >>>>>> >>>>> >>>>> FOR >>>>> >>>> >>>> 7923* Gaelan 1.0 Another Economy Fix Attempt Gaelan 1 AP >>>>> >>>>> AGAINST. I transfer Alexis another shiny (bringing my total up to 2) in >>>>> >>>> an obvious bribe, again. >>>> >>>> 7924* Aris, [1] 3.0 Contracts v8 Aris 1 >>>>> sh. >>>>> >>>>>> >>>>>> FOR >>>>> >>>> >>>> 7925* Aris, Alexis 3.0 Safety Regulations v2 Aris 1 AP >>>>> >>>>>> >>>>>> FOR >>>>> >>>> >>>> 7926* Alexis 3.0 Deregulation Alexis 1 AP >>>>> >>>>>> >>>>>> AGAINST >>>>> >>>> >>>> 7927* V.J. Rada, G. 2.0 Estate Auction Fix V.J. Rada 1 >>>>> sh. >>>>> >>>>>> >>>>>> FOR >>>>> >>>> >>>> 7928* G. 3.0 no we can't G. 1 AP >>>>> >>>>>> >>>>>> FOR >>>>> >>>> >>>> 7929* V.J. Rada 1.0 Consumerism V.J. Rada 1 >>>>> sh. >>>>> >>>>>> >>>>>> AGAINST >>>>> >>>> >>>> >>>> >>>>> The proposal pool currently contains the following proposals: >>>>>> >>>>>> ID Author(s) AI Title >>>>>> ------------------------------------------------------------ >>>>>> --------------- >>>>>> pp1 o 2.0 Faster Auctions >>>>>> >>>>>> Legend: <ID>* : Proposal is pending. >>>>>> >>>>>> [1] o, G., ais523, Gaelan, 天火狐, CuddleBeam, V.J Rada, Trigon, Alexis, >>>>>> P.S.S. >>>>>> >>>>>> A proposal may be pended for 1 AP, or for 1/20th the Floating Value >>>>>> in shines (see the Secretary's report). >>>>>> >>>>>> The full text of the aforementioned proposals is included below. >>>>>> Please >>>>>> note >>>>>> that, due to its length, Proposal 7924 is listed last. >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7922 >>>>>> Title: Clarity Act >>>>>> Adoption index: 3.0 >>>>>> Author: Alexis >>>>>> Co-authors: >>>>>> >>>>>> >>>>>> Text in square brackets is not a part of this proposal's substance and >>>>>> is ignored when it takes effect. >>>>>> >>>>>> Enact a new power 3 rule entitled Voting Methods, reading as follows: >>>>>> >>>>>> Each Agoran decision has a voting method, which must be >>>>>> AI-majority, instant runoff, or first-past-the-post. The voting >>>>>> method is that specified by the authorizing authority, or >>>>>> first-past-the-post by default. >>>>>> >>>>>> Each Agoran decision has a set of valid options (the choices that >>>>>> the voters are being asked to select from) and valid votes (the >>>>>> ways in which the voters can express their opinion or lack thereof. >>>>>> For AI-majority decisions, the valid options are FOR and AGAINST; >>>>>> for other decisions, the valid options are defined by other rules. >>>>>> >>>>>> The valid votes on an Agoran decision are: >>>>>> 1. PRESENT; >>>>>> 2. The valid conditional votes, as defined by rules of power at >>>>>> least that of this rule; and >>>>>> 3. For an instant runoff decision, the ordered lists of entities. >>>>>> 4. For any other decision, the valid options. >>>>>> >>>>>> [This splits off the portion of 955 that isn't actually related to >>>>>> resolution. The definition of instant runoff is changed to evaluate >>>>>> validity of options at the end of the voting period, and avoid >>>>>> retroactively invalidating votes if an option drops out.] >>>>>> >>>>>> Amend Rule 955 by replacing the second paragraph and numbered list >>>>>> with >>>>>> the following and by deleting the second bullet in the unnumbered >>>>>> list. >>>>>> >>>>>> 1. For an AI-majority decision, let F be the total strength of all >>>>>> valid ballots cast FOR a decision, A be the same for AGAINST, >>>>>> and AI be the adoption index of the decision. The outcome is >>>>>> ADOPTED if F/A >= AI and F/A > 1 (or F>0 and A=0), otherwise >>>>>> REJECTED. >>>>>> >>>>>> 2. For an instant runoff decision, the outcome is whichever option >>>>>> wins according to the standard definition of instant runoff. >>>>>> For this purpose, a ballot of strength N is treated as if it >>>>>> were N distinct ballots expressing the same preferences. In >>>>>> case multiple valid options tie for the lowest number of votes >>>>>> at any stage, the vote collector CAN and must, in the >>>>>> announcement of the decision's resolution, select one such >>>>>> option to eliminate; if, for M > 1, all eir possible choices in >>>>>> the next M stages would result in the same set of options being >>>>>> eliminated, e need not specify the order of elimination. If an >>>>>> entity that is part of a valid vote is not a valid option at >>>>>> the end of the voting period, or disqualified by the rule >>>>>> providing for the decision, then that entity is eliminated >>>>>> prior to the first round of counting. >>>>>> >>>>>> 3. For a first-past-the-post decision, the outcome is whichever >>>>>> option received the highest total strength of valid ballots. In >>>>>> case of a tie, the vote collector CAN and must, in the >>>>>> announcement of the decision's resolution, select one of the >>>>>> leaders as the outcome. >>>>>> >>>>>> [No change here, except for removing the valid votes, and clearly >>>>>> specifying what happens to options that are no longer valid at the >>>>>> end >>>>>> of the voting period.] >>>>>> >>>>>> If the text "The rule providing for an Agoran Decision by instant >>>>>> runoff >>>>>> may disqualify one or more options; in such a case, they are >>>>>> eliminated >>>>>> prior to beginning the first stage of the vote count." appears in Rule >>>>>> 955, delete it. >>>>>> >>>>>> [Coordinating amendment to the Election Procedure proposal. H. >>>>>> Assessor, >>>>>> please resolve that one first.] >>>>>> >>>>>> Amend Rule 2127 to read as follows: >>>>>> >>>>>> A conditional vote on an Agoran decision is a vote which indicates >>>>>> a vote based on some condition(s). A conditional vote is evaluated >>>>>> at the end of the voting period and, rules to the contrary >>>>>> notwithstanding, is clearly specified if and only if the value of >>>>>> the condition(s) is/are determinate at the end of the voting >>>>>> period. If the conditional is clearly specified, and evaluates to >>>>>> a valid vote, it is counted as that vote; otherwise, it is counted >>>>>> as PRESENT. >>>>>> >>>>>> Any vote which is clearly expressed as a conditional, e.g. "FOR if >>>>>> <X> is true, AGAINST otherwise", is a valid conditional vote that >>>>>> evaluates as specified. >>>>>> >>>>>> A vote endorsing another person is equivalent to a conditional >>>>>> vote evaluating to the vote specified in that person's valid >>>>>> ballot on the decision, if any. >>>>>> >>>>>> For an instant runoff decision, a vote consisting of a list, one >>>>>> or more entries of which are valid conditional votes, and the >>>>>> remaining entries of which are valid options, is a valid >>>>>> conditional vote. Such a vote is evaluated by evaluating each >>>>>> conditional entry to a list of votes (or an empty list, if it >>>>>> evaluates to PRESENT either directly or indirectly), and then >>>>>> concatenating those lists with the specified valid options in the >>>>>> order they occurred in the original vote. >>>>>> >>>>>> [New conditional vote rule clearly specifies what conditional votes >>>>>> are >>>>>> valid, as well as providing for evaluation of conditional lists in >>>>>> instant runoff in the sensible way.] >>>>>> >>>>>> Amend Rule 2438 by replacing the paragraph describing Orange >>>>>> Ribbons with: >>>>>> >>>>>> Orange (O): When a proposal is adopted via an Agoran Decision on >>>>>> which no valid ballots were AGAINST (after evaluating >>>>>> conditionals), its proposer earns an Orange Ribbon. >>>>>> >>>>>> Award G. a Transparent Ribbon. >>>>>> >>>>>> [I accept that it's fair that this may not actually be a problem, >>>>>> but clarifying it and converging gamestate does not hurt.] >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7823 >>>>>> Title: Another Economy Fix Attempt >>>>>> Adoption index: 1.0 >>>>>> Author: Gaelan >>>>>> Co-authors: >>>>>> >>>>>> >>>>>> Create a power-1 rule titled "Keep it up" with the following text: >>>>>> === >>>>>> If an action defined entirely by the rules that would otherwise be >>>>>> POSSIBLE for a player to perform is IMPOSSIBLE due to Agora having a >>>>>> low shiny balance, that player may win the game with 2 Days Notice. >>>>>> Upon doing so, half of all player's shiny balances (rounded down) >>>>>> are >>>>>> transferred to Agora. >>>>>> === >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7825 >>>>>> Title: Safety Regulations v2 >>>>>> Adoption index: 3.0 >>>>>> Author: Aris >>>>>> Co-author(s): Alexis >>>>>> >>>>>> >>>>>> Amend Rule 2493, "Regulations", by >>>>>> >>>>>> * Replacing every instance of the word "instrument" with the words >>>>>> "textual >>>>>> entity"; and >>>>>> * Amending the second paragraph to read in full "A regulation must >>>>>> be >>>>>> authorized by at least one rule in order for it to exist. A >>>>>> regulation has >>>>>> effect on the game (only) insofar as the rule or rules that >>>>>> authorized it >>>>>> permit it to have effect. If reasonably possible, a regulation >>>>>> should be >>>>>> interpreted so as to defer to other rules. The procedure for >>>>>> resolving >>>>>> conflict between regulations is the same as it is for rules (for >>>>>> the >>>>>> purposes of resolving conflicts only, a regulation is treated as >>>>>> if >>>>>> it >>>>>> had the power of its least powerful parent rule)." >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7826 >>>>>> Title: Deregulation >>>>>> Adoption index: 3.0 >>>>>> Author: Alexis >>>>>> Co-author(s): >>>>>> >>>>>> >>>>>> Repeal Rule 2493 (Regulations). >>>>>> Repeal Rule 2494 (The Regkeepor). >>>>>> Amend Rule 2464 (Tournaments) to read as follows: >>>>>> >>>>>> A Tournament is a sub-game of Agora specifically sanctioned >>>>>> to be initiated as a tournament by the Rules. If a winner of a >>>>>> tournament is determined within 4 weeks of its initiation, that >>>>>> person or persons win the game, otherwise the tournament >>>>>> concludes with no winner. >>>>>> >>>>>> In a timely fashion after the start of June 1 of each year, >>>>>> the Herald SHALL propose a set of Regulations governing a >>>>>> Birthday Tournament for that year; the Herald CAN also >>>>>> delegate the responsibility for creating or running the >>>>>> tournament to another player, with that player's consent. >>>>>> >>>>>> The Birthday Tournament's regulations SHOULD be such that all >>>>>> persons who choose to participate have a fair chance of winning >>>>>> the tournament (according to its regulations), and a winner >>>>>> SHOULD be expected within 2-3 weeks following the tournament's >>>>>> initiation. >>>>>> >>>>>> After adequate time for discussion of the Birthday Tournament's >>>>>> regulations, the Herald (or delegate) CAN initiate a sanctioned >>>>>> tournament with a specified, finalized set of regulations, >>>>>> Without 3 Objections. The initiation SHOULD be timed to >>>>>> coincide with Agora's Birthday. >>>>>> >>>>>> Repeal Rule 2495 (The Birthday Tournament). >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7827 >>>>>> Title: Estate Auction Fix >>>>>> Adoption index: 2.0 >>>>>> Author: V.J. Rada >>>>>> Co-author(s): G. >>>>>> >>>>>> >>>>>> Amend rule 2491 by replacing the text "transfer the auctioned >>>>>> Estate to the winner by announcement, by paying Agora the amount of >>>>>> the bid, or by causing the winning Organization" with "transfer the >>>>>> auctioned Estate to the winner by announcement and by either paying >>>>>> Agora the amount of the bid or causing the winning Organization" >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7828 >>>>>> Title: no we can't >>>>>> Adoption index: 3.0 >>>>>> Author: G. >>>>>> Co-author(s): >>>>>> >>>>>> >>>>>> Amend Rule 2125 (Regulated Actions) by replacing: >>>>>> >>>>>> Restricted Actions CAN only be performed as described by the Rules. >>>>>> >>>>>> with: >>>>>> A Restricted Action CAN only be performed as described by the Rules, >>>>>> and only >>>>>> using the methods explicitly specified in the Rules for performing >>>>>> the given >>>>>> action. >>>>>> >>>>>> [this over-arching protection means in general, "by announcement" >>>>>> is NOT implied. I just want to put this in place and absolutely >>>>>> clarify the ruleset if it passes, and we can add the MMI change later >>>>>> if desired]. >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7829 >>>>>> Title: Consumerism >>>>>> Adoption index: 1.0 >>>>>> Author: V.J. Rada >>>>>> Co-author(s): >>>>>> >>>>>> >>>>>> Create a new rule called "Spend Spend Spend" with the text >>>>>> >>>>>> {{Monthly, the Secretary CAN and SHALL transfer the Shinies of any >>>>>> player who >>>>>> has not spent any shinies in the previous month to Agora.}} >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: pp1 >>>>>> Title: Faster Auctions >>>>>> Adoption index: 2.0 >>>>>> Author: o >>>>>> Co-author(s): >>>>>> >>>>>> >>>>>> Amend rule 2491 ("Estate Auctions") by replacing the phrase "At the >>>>>> start >>>>>> of each month" with "At the start of each week". >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> ID: 7824 >>>>>> Title: Contracts v8 >>>>>> Adoption index: 3.0 >>>>>> Author: Aris >>>>>> Co-author(s): o, G., ais523, Gaelan, 天火狐, CuddleBeam, V.J Rada, >>>>>> Trigon, >>>>>> Alexis, P.S.S. >>>>>> >>>>>> >>>>>> Lines beginning with hashmarks ("#") and comments in square brackets >>>>>> ("[]") >>>>>> have no effect on the behavior of this proposal. They are not part of >>>>>> any rules >>>>>> created or amended herein, and may be considered for all game purposes >>>>>> to >>>>>> have been removed before its resolution. >>>>>> >>>>>> # 1 Cleanup & Miscellaneous >>>>>> # 1.1 Gamestate Cleanup >>>>>> >>>>>> Destroy each organization. >>>>>> >>>>>> Destroy each agency. >>>>>> >>>>>> For the purposes of this proposal, neither pledges nor rules are >>>>>> contracts. >>>>>> >>>>>> Destroy each contract. [Just in case.] >>>>>> >>>>>> # 1.2 Organization, Secretary, and Economic Cleanup >>>>>> # 1.2.1 Repeal Organizations >>>>>> >>>>>> Repeal rule 2459 ("Organizations"). >>>>>> >>>>>> Repeal rule 2461 ("Death and Birth of Organizations"). >>>>>> >>>>>> Repeal rule 2460 ("Organizational Restructuring"). >>>>>> >>>>>> Repeal rule 2457 ("Lockout"). >>>>>> >>>>>> Repeal rule 2458 ("Invoking Lockout"). >>>>>> >>>>>> Repeal rule 2462 ("Bankruptcy"). >>>>>> >>>>>> # 1.2.2 Change Secretary to Treasuror >>>>>> >>>>>> Amend rule 2456 ("The Secretary") by >>>>>> >>>>>> * Changing its title to "The Treasuror", then by >>>>>> * Replacing its text, entirely, with: >>>>>> >>>>>> {{{ >>>>>> The Treasuror is an office, and the recordkeepor of Shinies. >>>>>> >>>>>> The Treasuror's weekly report also includes: >>>>>> >>>>>> 1. the current Floating Value, and all derived values >>>>>> defined by the Rules. >>>>>> 2. the list of all public classes of assets. >>>>>> >>>>>> }}} >>>>>> >>>>>> Make o the Treasuror. >>>>>> >>>>>> Amend the following rules, in order, by replacing the word >>>>>> "Secretary" with the word "Treasuror" wherever it appears: >>>>>> >>>>>> * Rule 2487 ("Shiny Supply Level") >>>>>> * Rule 2498 ("Economic Wins") >>>>>> * Rule 2497 ("Floating Value") >>>>>> >>>>>> # 1.2.3 General Economy Fixes/Cleanup >>>>>> >>>>>> Amend rule 2489 ("Estates") by replacing the first sentence with: >>>>>> >>>>>> {{{ >>>>>> An Estate is a type of indestructible liquid asset. >>>>>> }}} >>>>>> >>>>>> Amend rule 2491 ("Estate Auctions") by replacing its text, >>>>>> entirely, with: >>>>>> >>>>>> {{{ >>>>>> At the start of each month, if Agora owns at least one >>>>>> Estate, the Surveyor CAN and SHALL put one Estate that is owned >>>>>> by >>>>>> Agora up for auction by announcement. Each auction ends >>>>>> seven days after it begins. >>>>>> >>>>>> During an auction, any player or contract may bid a number of >>>>>> Shinies >>>>>> by announcement, provided that the bid is higher than all >>>>>> previously-placed bids in the same auction. >>>>>> >>>>>> If, at the end of the auction, there is a single highest bid, >>>>>> then the player or contract who placed that bid wins the >>>>>> auction. >>>>>> The winner CAN cause Agora to transfer the auctioned Estate to >>>>>> emself >>>>>> by announcement, if e pays Agora the amount of the bid for the >>>>>> explicit >>>>>> and sole purpose of fulfilling this requirement. The person who >>>>>> placed the bid SHALL see to it that this is done in a timely >>>>>> fashion. >>>>>> }}} >>>>>> >>>>>> Amend rule 2483 ("Economics") by replacing its text, entirely, with: >>>>>> >>>>>> {{{ >>>>>> Shinies (singular "shiny", abbreviated "sh.") are an >>>>>> indestructible liquid currency, and the official currency >>>>>> of Agora. The Treasuror is the recordkeepor for shinies. >>>>>> >>>>>> }}} >>>>>> >>>>>> >>>>>> # 1.3 Agency Cleanup >>>>>> >>>>>> Repeal Rule 2467 ("Agencies") >>>>>> >>>>>> Repeal Rule 2468 ("Superintendent") >>>>>> >>>>>> # 1.4 Define Extricability >>>>>> >>>>>> [Note that I do not believe this section makes any substantive changes >>>>>> on its >>>>>> own. Because of the volume of concerns raised about restricting by >>>>>> announcement >>>>>> conditionals, this section only contains definitions.] >>>>>> >>>>>> Create a new power 3.0 rule entitled "Conditionals and Extricability", >>>>>> with the >>>>>> following text: >>>>>> >>>>>> A conditional is any textual structure that attempts to make a >>>>>> statement (the >>>>>> substrate) affecting any part or aspect of the gamestate, or the >>>>>> permissibility, possibility, or effect of any action affecting such >>>>>> a >>>>>> part or >>>>>> aspect, dependent on the truth value or other state of a textual >>>>>> structure >>>>>> (the condition). The condition is said to be "affixed" to the >>>>>> substrate >>>>>> (inverse "to be conditional upon"). >>>>>> >>>>>> A condition is inextricable if it is unclear, ambiguous, circular, >>>>>> inconsistent, paradoxical, depends on information that is >>>>>> indeterminate, or >>>>>> is impossible or unreasonably difficult to determine, or otherwise >>>>>> requires an >>>>>> unreasonable effort to resolve; otherwise it is extricable. A >>>>>> conditional is >>>>>> inextricable if its condition is inextricable; otherwise it is >>>>>> extricable. A >>>>>> player SHOULD NOT use an inextricable conditional for any purpose. >>>>>> >>>>>> An action is said to be "subject to" a conditional if its >>>>>> possibility, >>>>>> permissibility, or effect (depending on context) is determined by >>>>>> the >>>>>> conditional. A value is said to be subject to a conditional of the >>>>>> state >>>>>> of the value is determined by the conditional. >>>>>> >>>>>> Create a new power 3.0 rule entitled "Determinacy", with the following >>>>>> text: >>>>>> >>>>>> If a value CANNOT be reasonably determined (without circularity or >>>>>> paradox) >>>>>> from information reasonably available, or if it alternates >>>>>> indefinitely >>>>>> between values, then the value is considered to be indeterminate, >>>>>> otherwise >>>>>> it is determinate. >>>>>> >>>>>> Amend Rule 1023, "Common Definitions", by (please note that these >>>>>> actions >>>>>> are severable): >>>>>> >>>>>> * removing the third item of the top level list; >>>>>> * renumbering appropriately; and >>>>>> * changing its title to "Agoran Time" >>>>>> >>>>>> >>>>>> # 1.5 General-purpose Rules >>>>>> >>>>>> Reenact Rule 1586, "Definition and Continuity of Entities" (Power = >>>>>> 2), >>>>>> with >>>>>> the text: >>>>>> >>>>>> If multiple rules attempt to define an entity with the same name, >>>>>> then they >>>>>> refer to the same entity. A rule-defined entity's name CANNOT be >>>>>> changed to >>>>>> be the same as another rule-defined entity's name. >>>>>> >>>>>> A rule, contract, or regulation that refers to an entity by name >>>>>> refers to the >>>>>> entity that had that name when the rule first came to include that >>>>>> reference, >>>>>> even if the entity's name has since changed. >>>>>> >>>>>> If the entity that defines another entity is amended such that it no >>>>>> longer >>>>>> defines the second entity, then the second entity and its attributes >>>>>> cease to >>>>>> exist. >>>>>> >>>>>> If the entity that defines another entity is amended such that it >>>>>> defines >>>>>> the second entity both before and after the amendment, but with >>>>>> different >>>>>> attributes, then the second entity and its attributes continue to >>>>>> exist to >>>>>> whatever extent is possible under the new definitions. >>>>>> >>>>>> [Note to the Rulekeepor: >>>>>> >>>>>> Created by Proposal 2481, Feb. 16 1996 >>>>>> Amended(1) by Proposal 2795 (Andre), Jan. 30 1997, substantial >>>>>> Amended(2) by Proposal 3999 (harvel), May 2 2000 >>>>>> Power changed from 1 to 2 by Proposal 3999 (harvel), May 2 2000 >>>>>> Amended(3) by Proposal 5077 (Murphy), 18 July 2007 >>>>>> Amended(4) by Proposal 5723 (Murphy), 7 October 2008 >>>>>> Amended(5) by Proposal 5836 (Murphy), 12 October 2008 >>>>>> Amended(6) by cleaning (comex), 26 January 2009 >>>>>> Amended(7) by Proposal 6650 (coppro), 10 March 2010 >>>>>> Amended(8) by Proposal 6981 (Murphy, omd), 10 April 2011 >>>>>> Repealed by Proposal 7614 (G., omd), 13 January 2014 >>>>>> ] >>>>>> >>>>>> Create a new power 3 rule entitled "Consent", with the following text: >>>>>> >>>>>> A person gives consent (syn. consents) to an action when e, acting >>>>>> as >>>>>> emself, >>>>>> publicly states that e agrees to the action. This agreement may be >>>>>> implied, >>>>>> but only if it is reasonably clear from context that the person >>>>>> wanted the >>>>>> agreement to take place. >>>>>> >>>>>> # 1.6 Random Amendments >>>>>> >>>>>> Amend Rule 869, "How to Join and Leave Agora", by changing its last >>>>>> paragraph to >>>>>> read: >>>>>> >>>>>> The Rules CANNOT compel non-players to act without their express or >>>>>> reasonably >>>>>> implied consent. The rules CANNOT compel players to unduly harass >>>>>> non-players. >>>>>> A non-person CANNOT be a player, rules to the contrary >>>>>> notwithstanding. >>>>>> >>>>>> >>>>>> Amend Rule 2139, "The Registrar", by changing the sentence "The >>>>>> Registrar is >>>>>> also responsible for tracking any switches that would otherwise lack >>>>>> an >>>>>> officer >>>>>> to track them, unless the switch is defined as untracked." to read >>>>>> "The >>>>>> Registrar is also responsible for tracking any switches, defined in a >>>>>> rule, >>>>>> that would otherwise lack an officer to track them, unless the switch >>>>>> is defined >>>>>> as untracked." >>>>>> >>>>>> Amend Rule 2466, "Acting on Behalf", by changing it to read in full: >>>>>> >>>>>> When a rule allows one person (the agent) to act on behalf of >>>>>> another >>>>>> (the principal) to perform an action, that agent CAN perform the >>>>>> action if it >>>>>> is POSSIBLE for the principal to do so, taking into account any >>>>>> prerequisites >>>>>> for the action. If the enabling rule does not specify the mechanism >>>>>> by which >>>>>> the agent may do so, then the agent CAN perform the action in the >>>>>> same manner >>>>>> in which the principal CAN do so, with the additional requirement >>>>>> that the >>>>>> agent must, in the message in which the action is performed, >>>>>> uniquely >>>>>> identify >>>>>> the principal and that the action is being taken on behalf of that >>>>>> person. >>>>>> >>>>>> A person SHALL NOT act on behalf of another person if doing so >>>>>> causes >>>>>> the >>>>>> second person to violate the rules. A person CANNOT act on behalf of >>>>>> another >>>>>> person to do anything except perform a game action; in particular, a >>>>>> person >>>>>> CANNOT act on behalf of another person to send a message, only to >>>>>> perform >>>>>> specific actions that might be taken within a message. >>>>>> >>>>>> When an action is performed on behalf of a principal, then the >>>>>> action is considered for all game purposes to have been performed by >>>>>> the >>>>>> principal, unless a rule specifically states that it is treated >>>>>> differently >>>>>> for some purpose, in which case it is treated as described by that >>>>>> rule. >>>>>> >>>>>> Allowing a person to act on behalf of another person is secured at >>>>>> power 2.0. >>>>>> This rule takes precedence over any rule that would prohibit a >>>>>> person >>>>>> from >>>>>> taking an action, except that it defers to any rule that imposes >>>>>> limitations >>>>>> specifically on actions taken on behalf of another person. >>>>>> >>>>>> >>>>>> # 2 Contracts >>>>>> # 2.1 Core Contract Features >>>>>> >>>>>> Create a new power 2.5 rule, entitled "Contracts", with the following >>>>>> text: >>>>>> >>>>>> A contract is a ruleset-defined entity embodied in text. An entity >>>>>> can only >>>>>> become a contract through the appropriate ruleset defined >>>>>> procedures. >>>>>> Changes >>>>>> to the contract's text by rule defined mechanisms (including those >>>>>> delegated >>>>>> to the contract itself) do not change the identity of the contract. >>>>>> >>>>>> If any change to a contract's text, internal state, or other >>>>>> properties would >>>>>> cause them to become indeterminate and remain so for any >>>>>> non-infinitesimal >>>>>> amount of time, the change is canceled and does not occur. >>>>>> >>>>>> The following changes are secured at power 2.1: creating or >>>>>> modifying >>>>>> a >>>>>> contract or causing an entity to become a contract. [Note that, >>>>>> as a precaution, causing an entity to cease being a contract is not >>>>>> secured.] >>>>>> >>>>>> The properties of contracts, as defined by other rules, include the >>>>>> following: >>>>>> >>>>>> - Parties, persons who agree to be bound by and assume powers >>>>>> under >>>>>> the contract. >>>>>> - The ability to be amended or destroyed. >>>>>> - The ability to compel actions by their parties. >>>>>> - The ability to allow persons to take actions on the part of >>>>>> their >>>>>> parties. >>>>>> - The ability to define arbitrary classes of asset. >>>>>> - The ability to possess and control assets. >>>>>> >>>>>> Create a new power 2.5 rule, entitled "Parties to Contracts", with the >>>>>> following >>>>>> text: >>>>>> >>>>>> Each contract has an associated set of persons, known as the >>>>>> parties. >>>>>> The >>>>>> person who creates a contract is automatically a party. Other >>>>>> persons >>>>>> CAN >>>>>> become parties to a contract by announcement if the contract's text >>>>>> permits >>>>>> them to do so. Parties can leave a contract by announcement, ceasing >>>>>> being >>>>>> parties, if the contract's text permits them to do so. A contract >>>>>> CAN >>>>>> expel a >>>>>> party or group of parties by announcement, causing them to cease >>>>>> being >>>>>> parties. >>>>>> >>>>>> It is IMPOSSIBLE, by any means, for a person to become a party to a >>>>>> contract, >>>>>> for an contract to be created with a person as a party, or for an >>>>>> entity to >>>>>> become a contract with a person as a party, without that person's >>>>>> consent. >>>>>> This rule takes precedence over any rule that might make such a >>>>>> change >>>>>> possible. >>>>>> >>>>>> Create a power 2.5 rule entitled "Contract Lifecycle", with the >>>>>> following text: >>>>>> >>>>>> A person CAN create a contract by announcement by transferring 1 >>>>>> shiny to >>>>>> Agora, specifying the contract's text. A person SHALL NOT create >>>>>> more >>>>>> than >>>>>> X (where X is the contract limit) contracts per week by this method, >>>>>> and the >>>>>> Notary CAN destroy any excess (i.e. beyond the X permitted) >>>>>> contracts >>>>>> by >>>>>> announcement within 7 days of the contract's formation, but only if >>>>>> the >>>>>> contract(s) were excess at the time of their creation. >>>>>> >>>>>> The contract limit is an untracked singleton switch, defaulting to >>>>>> 3, >>>>>> with >>>>>> possible values of any integer between 3 and 7. The contract limit >>>>>> can be >>>>>> set to any valid value in a regulation promulgated by the Notary. >>>>>> The amendment limit is an untracked singleton switch, with possible >>>>>> values >>>>>> of integers greater than or equal to 5, or positive infinity >>>>>> (default). >>>>>> The amendment limit can be set in a regulation promulgated by the >>>>>> Notary. >>>>>> >>>>>> The person or persons who create a contract CAN and SHOULD also >>>>>> specify a >>>>>> name for the contract; if e does not do so, the Notary CAN and >>>>>> SHALL assign a name in a timely fashion. >>>>>> >>>>>> A contract CAN amend, destroy, or retitle itself by announcement. A >>>>>> player >>>>>> CAN amend, destroy, or retitle a contract without objection, even if >>>>>> its >>>>>> text denies em the ability to do so. Players SHOULD only use this >>>>>> mechanism >>>>>> to recover from situations where the contract is underspecified or >>>>>> has >>>>>> unintended effects. >>>>>> >>>>>> The Notary CAN by regulation stop the same contract from >>>>>> amending or retitling itself more than Y times (where Y is the >>>>>> amendment limit >>>>>> limit) combined times per Agoran day; e CANNOT stop a contract from >>>>>> being >>>>>> destroyed, or from being retitled or amended by any other means. >>>>>> >>>>>> If a contract has fulfilled its purpose, does not specify any >>>>>> gamestate >>>>>> affecting statements, or otherwise seems unlikely to be used, the >>>>>> Notary >>>>>> CAN and SHOULD destroy it with Agoran Consent. Any player CAN >>>>>> destroy >>>>>> a >>>>>> contract with 2 Agoran Consent. Players SHOULD NOT use the methods >>>>>> in >>>>>> this >>>>>> paragraph to further their private interests. >>>>>> >>>>>> If the possibility of any action defined by this rule is >>>>>> indeterminate, or >>>>>> is subject to a inextricable conditional, it is impossible. >>>>>> >>>>>> >>>>>> # 2.2 Powers of Contracts >>>>>> >>>>>> Create a new power 2.4 rule, entitled "Contracts as Agreements", with >>>>>> the >>>>>> following text: >>>>>> >>>>>> The text of a contract can specify obligations upon its parties. >>>>>> Parties to >>>>>> a contract SHALL abide by its terms, breaching them neither >>>>>> negligently nor >>>>>> deliberately. The fact that the action described by the contract is >>>>>> in >>>>>> violation of the rules is not a defense if the violative nature is >>>>>> reasonably clear from its text. If whether an action is permitted or >>>>>> forbidden >>>>>> by a contract is indeterminate or subject to an inextricable >>>>>> conditional, >>>>>> it is presumptively permitted. >>>>>> >>>>>> As an exception to the provisions of the previous paragraph and the >>>>>> circumstances in which cards would ordinarily be appropriate, a >>>>>> person >>>>>> awarding a card under this rule MAY and CAN validly consider the >>>>>> equitable >>>>>> interests of justice and interests of the game, including the >>>>>> importance of >>>>>> the observation of contracts, as a mitigating or aggravating >>>>>> circumstances >>>>>> when awarding a card. Such a person MAY, CAN validly, and SHOULD >>>>>> also >>>>>> consider >>>>>> the instructions of the contract or contracts in question when >>>>>> issuing a card. >>>>>> >>>>>> >>>>>> Create a new power 2.4 rule, entitled "Acting on Behalf via Contract", >>>>>> with >>>>>> the following text: >>>>>> >>>>>> If a rule says that a contract CAN do something by announcement, it >>>>>> is >>>>>> equivalent to saying that that any person CAN take that action by >>>>>> announcement >>>>>> if the contract's text says that e CAN do so under the >>>>>> circumstances; >>>>>> if >>>>>> whether the contract enables the person to do so is indeterminate, >>>>>> or >>>>>> is the >>>>>> subject of an inextricable conditional, the action is IMPOSSIBLE. A >>>>>> person >>>>>> SHALL NOT cause a contract to violate a rule using this method. >>>>>> >>>>>> If a rule specifies that a contract SHALL or SHALL NOT do something, >>>>>> each >>>>>> party to the contract SHALL ensure that the contract respectively >>>>>> does >>>>>> or does not do that thing. >>>>>> >>>>>> The text of a contract can permit persons to act on behalf of a >>>>>> party >>>>>> or >>>>>> group of parties. To do so, it must specify: >>>>>> >>>>>> a. Which of its parties can be acted on behalf of; >>>>>> b. What actions can be taken; >>>>>> c. Who can take the actions; and >>>>>> d. Any conditions or limitations upon the actions. If any such >>>>>> limitations or conditions are inextricable, the actions CANNOT >>>>>> be used. >>>>>> >>>>>> # 2.3 Contract Interpretation and Maintenance >>>>>> >>>>>> Create a new power 2.6 rule, entitled "Interpreting Contracts", >>>>>> with the following text: >>>>>> >>>>>> A contract should generally be interpreted according to its text, >>>>>> including >>>>>> any clauses giving directions for its interpretation or >>>>>> construction. >>>>>> Additionally, justice, the intent of the contract's parties, and the >>>>>> principles >>>>>> governing rule interpretation should be reasonably applied when >>>>>> interpreting >>>>>> a contract. >>>>>> >>>>>> A contract is subservient to the rules. Although a contract may >>>>>> specify >>>>>> obligations or powers beyond those created by the rules, a contract >>>>>> may not >>>>>> override the rules: in particular, any provision of a contract that >>>>>> would >>>>>> unreasonably violate an inalienable right of players and/or persons >>>>>> or >>>>>> cause any rule defined statement about the gamestate, or about the >>>>>> possibility >>>>>> of an action, to become false is void and without effect insofar as >>>>>> it does >>>>>> so. >>>>>> >>>>>> The following are protected actions: >>>>>> >>>>>> 1. Registering and deregistering; >>>>>> 2. Submitting, pending, or voting freely on a proposal, but only if >>>>>> the sole >>>>>> effect the proposal would have if adopted is to create, modify, >>>>>> or >>>>>> destroy >>>>>> a contract or group of contracts, or to cause an entity or group >>>>>> of >>>>>> entities to become or cease to be a contract or group of >>>>>> contracts; >>>>>> 3. Creating, destroying, or amending a contract, intending to do so, >>>>>> and >>>>>> supporting, objecting to, or resolving such an intent, except >>>>>> where the >>>>>> mechanism for destruction or amendment is created by the contract >>>>>> itself; >>>>>> 4. Making true statements about a contract; >>>>>> 5. Calling, judging, assigning, or freely discussing a CFJ; >>>>>> 6. Lawfully performing an official duty; >>>>>> 7. Objecting to or supporting an intent to perform an action while >>>>>> Speaker; >>>>>> 8. Using an executive order; >>>>>> 9. Making, amending, revoking or calling in a pledge; and >>>>>> 10. Any action affecting the status of a festival. >>>>>> >>>>>> >>>>>> Rules to the contrary notwithstanding, a contract CANNOT compel, >>>>>> forbid, >>>>>> or in any significant way alter, tamper with, or modify the >>>>>> performance of >>>>>> a protected action. A contract CANNOT punish a player for performing >>>>>> or >>>>>> failing protected action, or for doing so in a particular manner, >>>>>> except >>>>>> where it would otherwise be ILLEGAL. A contract also CANNOT enable a >>>>>> person to >>>>>> do any of the things prohibited to the contract by this paragraph. >>>>>> Insofar as >>>>>> a contract or a provision or clause of a contract contravenes the >>>>>> letter or >>>>>> clear intent of this rule, it is void and without effect. >>>>>> >>>>>> Create a new power 2.4 rule, entitled "Sustenance Payments", with >>>>>> following >>>>>> text: >>>>>> >>>>>> The Notary CAN, once a month, cause each contract that owns at least >>>>>> one shiny to transfer one shiny to Agora. E SHALL do so in the first >>>>>> week >>>>>> of every month. If a contract does not own at least one shiny, and >>>>>> is >>>>>> thus unable to make said payment, the Notary CAN and SHALL destroy >>>>>> it With Notice. If a contract becomes and remains able to pay before >>>>>> its >>>>>> destruction, the Notary CANNOT destroy it, and CAN and SHALL instead >>>>>> collect the shiny. >>>>>> >>>>>> The Notary CAN, by regulation, exempt a contract from the preceding >>>>>> paragraph. >>>>>> E SHALL NOT do so unless the contract seems to be in the public >>>>>> interest of >>>>>> Agora. >>>>>> >>>>>> >>>>>> Create a new power 1.0 rule, entitled "The Notary", with the following >>>>>> text: >>>>>> >>>>>> The Notary is an office, and the recordkeepor of contracts. The >>>>>> Notary's >>>>>> weekly report contains all contracts, including their name, text, >>>>>> and >>>>>> parties. The Notary's weekly report also contains the list of >>>>>> private >>>>>> classes >>>>>> of asset. The Notary is ENCOURAGED to list all changes to the >>>>>> information e >>>>>> tracks in eir report. >>>>>> >>>>>> Make o the Notary. >>>>>> >>>>>> # 3.0 Asset Changes >>>>>> >>>>>> Amend Rule 2166, "Assets", by changing it to read in full: >>>>>> >>>>>> An asset is an entity defined as such by a (a) rule, (b) authorized >>>>>> regulation, (c) group of rules and/or authorized regulations (but if >>>>>> such >>>>>> regulations modify a preexisting asset class defined by a rule or >>>>>> another >>>>>> title of regulations, they must be authorized specifically to do so >>>>>> by their >>>>>> parent rule), or (d) contract (hereafter its backing document), and >>>>>> existing >>>>>> solely because its backing document defines its existence. An >>>>>> asset's >>>>>> backing >>>>>> document can specify when and how that asset is created, destroyed, >>>>>> and >>>>>> transferred. >>>>>> >>>>>> Each asset has exactly one owner. If an asset would otherwise >>>>>> lack an owner, it is owned by Agora. If an asset's backing document >>>>>> restricts >>>>>> its ownership to a class of entities, then that asset CANNOT be >>>>>> gained by or >>>>>> transferred to an entity outside that class, and is destroyed if it >>>>>> is owned >>>>>> by an entity outside that class (except if it is owned by Agora, in >>>>>> which case >>>>>> any player CAN transfer or destroy it without objection). The >>>>>> restrictions in >>>>>> the previous sentence are subject to modification by its backing >>>>>> document. >>>>>> >>>>>> Unless modified by an asset's backing document, ownership of an >>>>>> asset >>>>>> is >>>>>> restricted to Agora, players, and contracts. As an exception to the >>>>>> last >>>>>> sentence, non-player persons are generally able to own assets >>>>>> defined >>>>>> by >>>>>> a contract they are a party to, subject to modification by the >>>>>> contract in >>>>>> question. >>>>>> >>>>>> A contract's text can specify whether or not that contract is >>>>>> willing to receive assets or a class of assets. Generally, a >>>>>> contract >>>>>> CANNOT >>>>>> be given assets it is unwilling to receive. If the contract is >>>>>> silent >>>>>> on the >>>>>> matter, or if its willingness is indeterminate or the subject of a >>>>>> inextricable conditional, the procedure to determine its willingness >>>>>> is as >>>>>> follows: >>>>>> >>>>>> 1. If the contract appears to anticipate being given assets, other >>>>>> than for >>>>>> sustenance (e.g. by authorizing parties to spend the contract's >>>>>> assets), >>>>>> then the contract is willing to receive all assets. >>>>>> 2. Otherwise, it is unwilling to receive all assets. >>>>>> >>>>>> The previous paragraph (including the list) notwithstanding, a >>>>>> contract >>>>>> CAN be given 1 shiny a month for its sustenance payment, so long as >>>>>> it never has more than 1 shiny at a time. >>>>>> >>>>>> The recordkeepor of a class of assets is the entity (if any) >>>>>> defined as such by, and bound by, its backing document. That >>>>>> entity's report includes a list of all instances of that class >>>>>> and their owners. This portion of that entity's report is >>>>>> self-ratifying. Rules to the contrary notwithstanding, a contract >>>>>> CANNOT >>>>>> oblige a person who isn't a member to record its internal state, nor >>>>>> is >>>>>> the default recordkeepor responsible for tracking a contract's >>>>>> internal state. >>>>>> For the purposes of this rule, the promulgator of a regulation is >>>>>> bound by >>>>>> it. >>>>>> >>>>>> An asset generally CAN be destroyed by its owner by >>>>>> announcement, subject to modification by its backing document. An >>>>>> indestructible asset is one defined as such by it backing document, >>>>>> and CANNOT >>>>>> be destroyed except by a rule, other than this one, specifically >>>>>> addressing >>>>>> the destruction of indestructible assets or that asset in >>>>>> particular; >>>>>> any >>>>>> other asset is destructible. In circumstances where another asset >>>>>> would be >>>>>> destroyed, an indestructible asset is generally transferred to >>>>>> Agora, >>>>>> subject >>>>>> to modification by its backing document and the intervention of >>>>>> other >>>>>> rules. >>>>>> >>>>>> To "lose" an asset is to have it destroyed from one's >>>>>> possession; to "revoke" an asset from an entity is to destroy it >>>>>> from that entity's possession. >>>>>> >>>>>> An asset generally CAN be transferred (syn. paid, given) by >>>>>> announcement by >>>>>> its owner to another entity, subject to modification by its >>>>>> backing document. A fixed asset is one defined as such by its >>>>>> backing >>>>>> document, and CANNOT be transferred; any other asset is liquid. >>>>>> >>>>>> When a rule indicates transferring an amount that is not a natural >>>>>> number, >>>>>> the specified amount is rounded up to the nearest natural number. >>>>>> >>>>>> A currency is a class of asset defined as such by its backing >>>>>> document. >>>>>> Instances of a currency with the same owner are fungible. >>>>>> >>>>>> The "x balance of an entity", where x is a currency, is the number >>>>>> of >>>>>> x that >>>>>> entity possesses. If a rule, proposal, or other competent authority >>>>>> attempts >>>>>> to increase or decrease the balance of an entity without specifying >>>>>> a >>>>>> source >>>>>> or destination, then the currency is created or destroyed as needed. >>>>>> >>>>>> When a player causes one or more balances to change, e is ENCOURAGED >>>>>> to specify the resulting balance(s). Players SHOULD NOT specify >>>>>> inaccurate balances. >>>>>> >>>>>> Where it resolves ambiguity, the asset or currency being referred to >>>>>> is the >>>>>> currency designated as "Agora's official currency", if there is one. >>>>>> >>>>>> An asset or class of assets is private, rather than public, if its >>>>>> backing document is a contract. >>>>>> >>>>>> //////////////////////////////////////////////////////////// >>>>>> ////////// >>>>>> >>>>>> >>>>> >>>>> >>>> >>> >>