Votes, as well as a proposal, inline.

Gaelan

> On Oct 28, 2018, at 6:16 PM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
> 
> I hereby distribute each listed proposal, initiating the Agoran
> Decision of whether to adopt it, and removing it from the proposal
> pool. For this decision, the vote collector is the Assessor, the
> quorum is 6, the voting method is AI-majority, and the valid
> options are FOR and AGAINST (PRESENT is also a valid vote, as are
> conditional votes).
> 
> ID    Author(s)           AI    Title
> ---------------------------------------------------------------------------
> 8112  G., ATMunn          1.0   The Middle Way
FOR
> 8113  Trigon              1.0   Auction cleanup
PRESENT. I think I prefer complex but tested rules over simpler but potentially 
buggy rules, but not strongly enough to vote AGAINST. Willing to change my vote 
if I hear something compelling either way
> 8114  Trigon, twg, G.     1.0   Free auctions 2
FOR. But this might break; does an auction cease to exist when it is completed?
> 8115  Aris, Trigon        1.5   Heraldic uncertainty
AGAINST per G.
> 8116  Trigon, D Margaux   1.5   Control-C, Control-V
FOR
> 8117  D Margaux, twg      2.0   Fix for Uncertain Laurelings
AGAINST per G.
> 8118  G.                  2.0   Laurels Last Longer
FOR
> 8119  D Margaux           2.0   Criminal Justice Adjustments Act
FOR. I create this proposal: {
Title: Law is Ambiguous Word Act
AI: 2
Author: Gaelan

Amend Rule 2531 (Referee Accountability) by replacing “law” with “the rules."
}
> 8120  D Margaux           2.0   Blot Decay
FOR
> 8121  G.                  3.0   Retroactive Documents
PRESENT (I’m not sure this is necessary)
> 8122  Murphy              3.0   Middle of the road
PRESENT until someone explains the reasoning on this one to me 
> 
> The proposal pool is currently empty.
> 
> The full text of the aforementioned proposals is included below.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8112
> Title: The Middle Way
> Adoption index: 1.0
> Author: G.
> Co-authors: ATMunn
> 
> 
> Amend Rule 2510 (Such is Karma) by replacing the list in which the list
> items are delimited with the - symbol with the following list:
> 
>  - Any player with a karma of 5 or greater is a Samurai.
> 
>  - Any player with a karma of -5 or less is an Gamma.
> 
>  - The Samurai with the highest karma (if any) is the Shogun.
> 
>  - The Gamma with the lowest karma (if any) is the Honourless
>    Worm.
> 
> [By replacing 'player' with 'Samurai' and 'Gamma' in the last two
> list items, you can't get Shogun/Worm unless you've cleared a basic
> barrier - right now you could be a Worm even if your karma isn't
> all that low].
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8113
> Title: Auction cleanup
> Adoption index: 1.0
> Author: Trigon
> Co-authors:
> 
> 
> [ Comment: I noticed that there are an entire eight rules defining
>  auctions and I thought that was a bit excessive. Oh, we also missed a
>  few sentences about contracts initiating auctions so this removes
>  them. This contains no functional changes but it makes the rules
>  defining auctions less cumbersome. ]
> 
> Amend rule 2545 'Auctions' to read:
> 
>  An Auction is a way for entities to give away items in exchange
>  for a currency. Any rule CAN permit or require Auctions to be
>  initiated.
> 
>  Each Auction has one or more lots of items. A lot is a non-empty
>  list of items to be transferred to a single recipient.
> 
>  Each Auction has an Auctioneer. All rules permitting Auctions to
>  be initiated should specify an entity to be Auctioneer. If no
>  Auctioneer is specified, the default Auctioneer is Agora.
> 
>  Each Auction has an Announcer. Only persons can be Announcers. If
>  the Auctioneer of an Auction is a player, then that player is also
>  the Announcer of that Auction. Otherwise, the rule defining an
>  Auction CAN define the Announcer for that Auction.
> 
> Amend the last paragraph of rule 2549 'Auction Initiation' by replacing
> 'coins' with 'Agora's official currency'.
> 
> Amend the last paragraph of rule 2551 'Auction End' by removing the
> final sentence.
> 
> Repeal rule 2546 'Lots'
> Repeal rule 2547 'The Auctioneer'
> Repeal rule 2548 'The Auction Announcer'
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8114
> Title: Free auctions 2
> Adoption index: 1.0
> Author: Trigon
> Co-authors: twg, G.
> 
> 
> [ Comment: Not sure how I actually feel about this being enacted but
>  proposals are cheap so I might as well.
> 
>  Version 2: Clear up wording. ]
> 
> Create a new power-1 rule entitled 'Free Auctions' with the text:
> 
>  A player who is not the Auctioneer of an existing Auction
>  specified by this rule CAN, by announcement, initiate an auction
>  with emself as the Announcer and Auctioneer.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8115
> Title: Heraldic uncertainty
> Adoption index: 1.5
> Author: Aris
> Co-authors: Trigon
> 
> 
> Amend rule 649 by appending the following sentence to the first paragraph:
> 
>  The Herald's monthly report is self-ratifying.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8116
> Title: Control-C, Control-V
> Adoption index: 3.0
> Author: Trigon
> Co-authors: D Margaux
> 
> 
> If a rule entitled 'Earning Coins' exists, amend that rule by replacing
> the text "if e has one" with "if e has any".
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8117
> Title: Fix for Uncertain Laurelings
> Adoption index: 2.0
> Author: D Margaux
> Co-authors: twg
> 
> 
> [Based on twg’s prior proposal. The idea here is to relieve the PM of
> the obligation to appoint a new speaker until any doubt about a recent
> Laureling is resolved.]
> 
> Amend Rule 103 to replace this text:
> 
>  “If at any time the office of Speaker is vacant, or when one or more
>  players win Agora, then the Prime Minister CAN and SHALL, once and
>  in a timely fashion, appoint a Laureled player to the office of Speaker
>  by announcement.”
> 
> With:
> 
>  “If at any time the office of Speaker is vacant, or when one or more players
>  win Agora, then the Prime Minister CAN once appoint a Laureled player
>  to the office of Speaker by announcement.  Whenever the Prime Minister CAN
>  appoint a Laureled player to the office of Speaker, e SHALL do so in a timely
>  manner, except that the Prime Minister MAY defer appointing a new Speaker
>  while there is pending one or more open CFJs that could plausibly determine
>  or affect the question of whether a player is Laureled.”
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8118
> Title: Laurels Last Longer
> Adoption index: 2.0
> Author: G.
> Co-authors:
> 
> 
> Amend Rule 103 (The Speaker) by replacing:
>  The player or players who have most recently won the game are
>  called Laureled.
> with:
>  Every player who has won the game since a Speaker was last
>  appointed is called Laureled.
> 
> 
> [If several wins happen in quick succession, the P.M. can choose from
> any of those winners, not just the most very recent (which are likely
> the most uncertain).  Of course, it doesn't fix things if all winners
> since the last speaker appointment are uncertain, but it helps.  It's
> also fairer to the set of winners overall].
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8119
> Title: Criminal Justice Adjustments Act
> Adoption index: 2.0
> Author: G.
> Co-authors:
> 
> 
> [Purpose is to streamline and clarify the conditions under
> which fines can be imposed; make it possible to impose
> fines after 14 days when a finger is pointed within 14 days;
> and to clarify the time period for imposing fines when it is
> based on the failure to meet a deadline]
> 
> Amend Rule 2531 (Referee Accountability) to replace this text:
> 
>  "Any attempt to levy a fine is INEFFECTIVE if it does not include
>  (1) value of the fine in blots, (2) the name of the person being
>  fined (the perp), and (3) the specific reason for the fine, or if
>  it attempts to levy a fine on a person for an action or inaction
>  which e (more likely than not) did not commit, or if it attempts
>  to levy a fine for an action or inaction which is not prohibited
>  by law, or if it attempts to levy a fine with a value which is
>  blatantly and obviously unsuited to the conduct which constitutes
>  the reason for its levy or to the person to which it is being
>  levied, or if it is made more than 14 days after the conduct
>  constituting the reason for the fine, or if it attempts to levy a
>  fine to a player who has already been levied a fine for the
>  conduct constituting the reason for the levy, or if it attempts to
>  levy a fine on a zombie for an action that its master performed on
>  its behalf."
> 
> with this text:
> 
> "Any attempt to levy a fine is INEFFECTIVE if:
> 
>  (1) it does not include value of the fine in blots, the name
>      of the person being fined (the perp), and the specific
>      reason for the fine;
> 
>  (2) it attempts to levy a fine on a person for an action or
>      inaction which e (more likely than not) did not commit;
> 
>  (3) it attempts to levy a fine for an action or inaction
>      which is not prohibited by law;
> 
>  (4) it attempts to levy a fine with a value that is blatantly
>      and obviously unsuited to the conduct which constitutes
>      the reason for its levy or to the person on whom it is
>      being levied;
> 
>  (5) it attempts to levy a fine (i) by summary judgement more
>      than 14 days after the action constituting the reason
>      for the fine or (ii) based upon the investigation of
>      of a Finger that had been Pointed more than 14 days
>      after the action constituting the reason for the fine;
> 
>  (6) it attempts to levy a fine on a player for failing to
>      take an action within the time period set by the Rules
>      and that time period had expired (i) more than 14 days
>      prior to the attempted fine, if the attempted fine is
>      imposed by summary judgement or (ii) more than 14 days
>      prior to the Pointed Finger, if the fine is imposed
>      based on an investigation of such Finger;
> 
>  (7) it attempts to levy a fine on a player who has already
>      been fined for the conduct constituting the reason for
>      the levy; or
> 
>  (8) it attempts to levy a fine on a zombie for an action
>      that its master performed on its behalf."
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8120
> Title: Blot Decay
> Adoption index: 2.0
> Author: D Margaux
> Co-authors:
> 
> 
> Amend Rule 2551 to replace:
> 
>  “If a player has neither gained blots nor expunged any blots from emself
>  in the current Agoran week, e CAN expunge 1 blot from emself by
>  announcement.”
> 
> With:
> 
>  “At the end of each Agoran week, 1 blot is automatically expunged from each
>  impure player who that week had not gained any blots.”
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8121
> Title: Retroactive Documents
> Adoption index: 3.0
> Author: D Margaux
> Co-authors:
> 
> Amend Rule 1551 (Ratification) by replacing:
>  the gamestate is modified to what it would be if,
>  at the time the ratified document was published, the gamestate had
>  been minimally modified to make the ratified document as true and
>  accurate as possible.
> with:
>  the gamestate is modified to what it would be if,
>  at the time the ratified document was published, the gamestate had
>  been minimally modified to make the ratified document as true and
>  accurate as possible; however, if the document explicitly specifies
>  a different past time as being the time the document was true, the
>  specified time is used to determine the minimal modifications.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8122
> Title: Middle of the road
> Adoption index: 3.0
> Author: Murphy
> Co-authors:
> 
> Amend Rule 2422 (Voting Strength) by replacing this text:
> 
>  If not otherwise specified, the voting strength of an entity on an
>  Agoran decision is 1.
> 
> with this text:
> 
>  If not otherwise specified, the voting strength of an entity on an
>  Agoran decision is 3.
> 
> //////////////////////////////////////////////////////////////////////

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