It would be nice if some more people could submit unconditional votes. I like unconditional votes, they're remarkably easy to count.
-twg ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On Thursday, November 29, 2018 8:36 PM, D. Margaux <dmargaux...@gmail.com> wrote: > Oh, interesting. Thanks for this. > > I change my vote on proposal 8136 to: > > { > > ENDORSE the most recent player to join > the Living Zombie contract, if and only if one or more new players have > joined that contract before the end of the voting period on the proposal; > > Otherwise, AGAINST. > > } > > > On Nov 29, 2018, at 3:02 PM, Ørjan Johansen oer...@nvg.ntnu.no wrote: > > > > > On Thu, 29 Nov 2018, D. Margaux wrote: > > > I vote AGAINST the proposal referenced below. > > > I change my vote on that proposal to ENDORSE the most recent player to > > > join > > > the Living Zombie contract, if and only if one or more new players have > > > joined that contract before the end of the voting period on that proposal. > > > > My interpretation of these actions is that the change entirely replaces the > > AGAINST vote, whether or not the condition within happens. > > The less plausible reading (which I think game custom would not prefer > > unless you did it more unambiguously) is that it's a conditional action to > > create a vote, not to create a conditional vote, in which case the change > > is presumably ineffective because the condition is inextricable at this > > time. > > For what I suspect you want (unless you were trying to misguide), you need > > to make a vote that contains the conditional branching inside it. > > Greetings, > > Ørjan.