It would be nice if some more people could submit unconditional votes. I like 
unconditional votes, they're remarkably easy to count.

-twg


‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On Thursday, November 29, 2018 8:36 PM, D. Margaux <dmargaux...@gmail.com> 
wrote:

> Oh, interesting. Thanks for this.
>
> I change my vote on proposal 8136 to:
>
> {
>
> ENDORSE the most recent player to join
> the Living Zombie contract, if and only if one or more new players have
> joined that contract before the end of the voting period on the proposal;
>
> Otherwise, AGAINST.
>
> }
>
> > On Nov 29, 2018, at 3:02 PM, Ørjan Johansen oer...@nvg.ntnu.no wrote:
> >
> > > On Thu, 29 Nov 2018, D. Margaux wrote:
> > > I vote AGAINST the proposal referenced below.
> > > I change my vote on that proposal to ENDORSE the most recent player to 
> > > join
> > > the Living Zombie contract, if and only if one or more new players have
> > > joined that contract before the end of the voting period on that proposal.
> >
> > My interpretation of these actions is that the change entirely replaces the 
> > AGAINST vote, whether or not the condition within happens.
> > The less plausible reading (which I think game custom would not prefer 
> > unless you did it more unambiguously) is that it's a conditional action to 
> > create a vote, not to create a conditional vote, in which case the change 
> > is presumably ineffective because the condition is inextricable at this 
> > time.
> > For what I suspect you want (unless you were trying to misguide), you need 
> > to make a vote that contains the conditional branching inside it.
> > Greetings,
> > Ørjan.


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