On Mon, 2019-06-03 at 00:11 +0100, Charles Walker wrote: > R1551 reads as if it is trying to avoid amending the past, by amending > the present gamestate with reference to a hypothetical past. I have > tried to think of a couple of reasons, but neither feels particularly > compelling in the face of your arguments in (7):
IMO the biggest reason is that it makes it clear what situations cause the rule to be outpowered (i.e. if it tries to change something in the present that can't be changed, even if it could have been legally changed under thhe past ruleset at the time). -- ais523