I note that I’m actively working on producing an updated ruleset—if anyone is 
doing the same, please get in touch so we can avoid duplicating work.

Gaelan

> On Nov 3, 2019, at 8:57 AM, Jason Cobb <jason.e.c...@gmail.com> wrote:
> 
> I find that the Agoran decisions on whether to adopt proposals 8257 and 8259 
> were never properly initiated. If this turns out to be incorrect, those 
> decisions can be resolved later.
> 
> 
> RESOLUTION OF PROPOSALS 8253-8265
> =================================
> 
> I hereby resolve the Agoran decisions to adopt the below proposals.
> 
> The quorum for all below decisions was 5.
> 
> Voting strengths (3 unless otherwise noted):
> G. has voting strength 4 (PM)
> 
> 
> PROPOSAL 8253 ("Clarify salary")
> FOR (11): ATMunn, Aris, Bernie, Falsifian, G., Gaelan, Jason Cobb, Rance, 
> nch, omd, pikhq
> AGAINST (0):
> PRESENT (1): twg
> BALLOTS: 12
> AI (F/A): 34/0 (AI=2.0)
> OUTCOME: ADOPTED
> 
> PROPOSAL 8254 ("Anything is POSSIBLE")
> FOR (12): ATMunn, Aris, Bernie, Falsifian, G., Gaelan, Jason Cobb, Rance, 
> nch, omd, pikhq, twg
> AGAINST (0):
> PRESENT (0):
> BALLOTS: 12
> AI (F/A): 37/0 (AI=3.0)
> OUTCOME: ADOPTED
> 
> PROPOSAL 8255 ("Possibly-Indeterminate Switches")
> FOR (10): ATMunn, Aris, Bernie, Falsifian, G., Gaelan, Jason Cobb, Rance, 
> pikhq, twg
> AGAINST (0):
> PRESENT (2): nch, omd
> BALLOTS: 12
> AI (F/A): 31/0 (AI=3.0)
> OUTCOME: ADOPTED
> 
> PROPOSAL 8256 ("Yes, Prime Minister")
> FOR (0):
> AGAINST (8): Aris, Bernie, G., Gaelan, Jason Cobb, Rance, nch, pikhq
> PRESENT (4): ATMunn, Falsifian, omd, twg
> BALLOTS: 12
> AI (F/A): 0/25 (AI=2.0)
> OUTCOME: REJECTED
> 
> PROPOSAL 8258 ("Elections Fix")
> FOR (12): ATMunn, Aris, Bernie, Falsifian, G., Gaelan, Jason Cobb, Rance, 
> nch, omd, pikhq, twg
> AGAINST (0):
> PRESENT (0):
> BALLOTS: 12
> AI (F/A): 37/0 (AI=2.0)
> OUTCOME: ADOPTED
> 
> PROPOSAL 8260 ("The Low Zombie")
> FOR (3): Bernie, Jason Cobb, nch
> AGAINST (7): Aris, G., Gaelan, Rance, omd, pikhq, twg
> PRESENT (2): ATMunn, Falsifian
> BALLOTS: 12
> AI (F/A): 9/22 (AI=1.0)
> OUTCOME: REJECTED
> 
> PROPOSAL 8261 ("The High Zombie")
> FOR (8): Bernie, G., Gaelan, Jason Cobb, Rance, nch, pikhq, twg
> AGAINST (1): omd
> PRESENT (3): ATMunn, Aris, Falsifian
> BALLOTS: 12
> AI (F/A): 25/3 (AI=3.0)
> OUTCOME: ADOPTED
> 
> PROPOSAL 8262 ("trick candles")
> FOR (7): Bernie, G., Jason Cobb, Rance, nch, pikhq, twg
> AGAINST (3): Aris, Gaelan, omd
> PRESENT (2): ATMunn, Falsifian
> BALLOTS: 12
> AI (F/A): 22/9 (AI=1.0)
> OUTCOME: ADOPTED
> 
> PROPOSAL 8263 ("Persistent")
> FOR (6): Aris, Bernie, Gaelan, Jason Cobb, nch, twg
> AGAINST (4): G., Rance, omd, pikhq
> PRESENT (2): ATMunn, Falsifian
> BALLOTS: 12
> AI (F/A): 18/13 (AI=3.0)
> OUTCOME: REJECTED
> 
> PROPOSAL 8264 ("Encouraging Democracy Through Capitalism or Who Pays Subs 
> Full Wages Anyway")
> FOR (2): omd, pikhq
> AGAINST (7): Aris, Bernie, G., Gaelan, Jason Cobb, Rance, twg
> PRESENT (3): ATMunn, Falsifian, nch
> BALLOTS: 12
> AI (F/A): 6/22 (AI=1.0)
> OUTCOME: REJECTED
> 
> PROPOSAL 8265 ("")
> FOR (7): Aris, Bernie, Gaelan, Jason Cobb, nch, omd, twg
> AGAINST (5): ATMunn, Falsifian, G., Rance, pikhq
> PRESENT (0):
> BALLOTS: 12
> AI (F/A): 21/16 (AI=3.0)
> OUTCOME: REJECTED
> 
> 
> The full text of each ADOPTED proposal is included below:
> [Provides an escape hatch so that rules can allow their switches to have
> indeterminate values. This has come up in protos by both me and
> Falsifian. It is useful to have these possibly-indeterminate properties
> be switches, since switches have useful properties and precedent, so the
> always-determinate system cuts off some use-cases.]
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8253
> Title: Clarify salary
> Adoption index: 2.0
> Author: Murphy
> Co-authors: G., Jason Cobb
> 
> 
> Amend Rule 2559 (Paydays) by replacing this text:
> 
>  2. For each office, if a single player held that office for 16 or
>     more days in the previous month and no unforgivable fines were
>     levied on em for eir conduct in that office during that time,
>     that player earns 5 coins.
> 
> with this text:
> 
>  2. For each office, if a single player held that office for 16 or
>     more days in the previous month and no unforgivable fines were
>     levied on em during that month for eir conduct in that office,
>     that player earns 5 coins.
> 
> [Legislates based on the judgement of CFJ 3774, but also covers edge
> cases like "do something in late September, get dinged for it in early
> October": you still earn your salary for September, but forfeit it for
> October. Covering corner cases like "exit office in early October,
> no October salary to forfeit, impose fine/debt against September salary"
> is left as an exercise for future proposal authors.]
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8254
> Title: Anything is POSSIBLE
> Adoption index: 3.0
> Author: Jason Cobb
> Co-authors:
> 
> 
> Amend Rule 2152 ("Mother, May I?") by replacing the text "CAN:" with the
> text "CAN, POSSIBLE:".
> 
> ["POSSIBLE" is used in the Rules right now, but is never defined; this
> defines it.]
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8255
> Title: Possibly-Indeterminate Switches
> Adoption index: 3.0
> Author: Jason Cobb
> Co-authors:
> 
> 
> Amend Rule 2162 ("Switches") by replacing the paragraph beginning "If an
> action or set of actions" with the following:
> 
>  If a type of switch is not explicitly designated as
>  possibly-indeterminate by the rule that defines it, and if an action
>  or set of actions would cause the value of an instance of that type
>  of switch to become indeterminate, that instance instead takes on
>  its last determinate and possible value, if any, otherwise it takes
>  on its default value.
> 
> [Provides an escape hatch so that rules can allow their switches to have
> indeterminate values. This has come up in protos by both me and
> Falsifian. It is useful to have these possibly-indeterminate properties
> be switches, since switches have useful properties and precedent, so the
> always-determinate system cuts off some use-cases.]
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8258
> Title: Elections Fix
> Adoption index: 2.0
> Author: Jason Cobb
> Co-authors:
> 
> 
> Amend Rule 2154 ("Election Procedure") by replacing the text "election
> for a specified office" with the text "election for a specified elected
> office".
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8261
> Title: The High Zombie
> Adoption index: 3.0
> Author: G.
> Co-authors:
> 
> 
> Create a Power=3 Rule titled "Boo!!" with the following text:
>  Rules to the contrary notwithstanding, one week after this rule is
>  repealed, it is reenacted.
> 
> //////////////////////////////////////////////////////////////////////
> ID: 8262
> Title: trick candles
> Adoption index: 1.0
> Author: G.
> Co-authors:
> 
> 
> Create a Rule entitled "Blink" with the following text:
>  One week after this sentence is modified in any way, this rule
>  is amended by inserting this sentence as the first paragraph of
>  this rule.
> 
> //////////////////////////////////////////////////////////////////////
> 

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