My mostly weekly draft follows. Comments are, as always, welcome.

-Aris

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PROMOTOR'S REPORT AS OF RIGHT NOW

I hereby distribute each listed proposal, initiating a referendum on it,
and removing it from the proposal pool. For this decision, the vote collector
is the Assessor, the quorum is 5, the voting method is AI-majority, and the
valid options are FOR and AGAINST (PRESENT is also a valid vote, as are
conditional votes).

ID      Author(s)                 AI    Title
---------------------------------------------------------------------------
8527#^  PSS, nix, Aris            1.7   Specified Crime not Rule
8528*^  Aris, Gaelan              3.0   Gaining Assets

The proposal pool is currently empty.

Legend: <ID>* : Democratic proposal.
        <ID># : Ordinary proposal, unset chamber.
        <ID>c : Compliance ministry proposal (ordinary).
        <ID>e : Economy ministry proposal (ordinary).
        <ID>g : Legacy ministry proposal (ordinary).
        <ID>l : Legislation ministry proposal (ordinary).
        <ID>p : Participation ministry proposal (ordinary).
        <ID>^ : Sponsored proposal.

The full text of the aforementioned proposal(s) is included below. Where
the information shown below differs from the information shown above,
the information shown above shall control.

//////////////////////////////////////////////////////////////////////
ID: 8527
Title: Specified Crime not Rule
Adoption index: 1.7
Author: Publius Scribonius Scholasticus
Co-authors: nix, Aris


Amend Rule 2478, "Vigilante Justice" by replacing the first paragraph
with the following:
  A player CAN by announcement Point eir Finger at a player (the
  perp); the announcement is INEFFECTIVE if it does not explicitly
  name the perp, cite a specific rule or named crime, and specify an
  alleged violation of that rule or commission of that crime by that
  person.

[ This will allow someone to use the name of a crime without specifying
which rule defines it. This also addresses some concerns raised by nix
regarding unnecessary or archaic provisions.]

//////////////////////////////////////////////////////////////////////
ID: 8528
Title: Gaining Assets
Adoption index: 3.0
Author: Aris
Co-author(s): Gaelan


[There are reasonable complaints that the word "earn" is confusing,
because it conveys the idea of becoming entitled to an asset, rather than
the idea of coming into possession of an asset. It also clashes with the
terminology we use for ribbons. This proposal fixes the problems
by changing the word to "gain", to match "loose".]

Amend Rule 2577, "Asset Actions", by replacing:

  For an entity to earn an asset is for that asset to be created in
  that entity's possession.

with:

  For an entity to gain (historical syn. earn) an asset is for that asset to be
  created in that entity's possession.


Amend Rule 2499, "Welcome Packages", by replacing "earns" with "gains".
Amend Rule 2559, "Paydays", by replacing "earns" with "gains".
Amend Rule 2620, "Cards & Sets", by replacing "earn" with "gain".
Amend Rule 2623, "Popular Proposal Proposer Privilege", by replacing "earn"
with "gain".
Amend Rule 2627, "The General Store", by replacing "earns" with
"gains" and replacing "earn" with "gain".
Amend Rule 2631, "Charities", by replacing "earns" with "gains".
Amend Rule 2645, "The Stones", by replacing each instance of
"earns" with "gains".

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