Proto-Proposal: Lucid dreaming (AI = 2, co-author = ziproot)
[Converts "<state> Dreamer" to a switch, adds whitespace to the list of Mindsets and their effects, and generally cleans up wording. Includes changes based on ziproot's recent proto.] Change the title of Rule 2675 (Dream of Wandering) to "Dreams", and amend it to read: The Dreamor is an office; its holder is responsible for keeping track of the dreams of all active players. Mindset is a secured active player switch, tracked by the Dreamor in eir monthly report, with possible values Dream of Wandering (the default) and any Dream. Dream State is a secured active player switch, tracked by the Dreamor in eir monthly report, with values Sleeping (default), New, and Recurring. "<state> Dreamer" is shorthand for "active player whose Dream State is <state>". An active player CAN Plan to Flip eir Mindset, specifying any valid value for eir Mindset, by announcement. The wandering occurs at the beginning of each month. When the wandering occurs, for each active player: - If e Planned to Flip eir Mindset since the last wandering, then eir Mindset is flipped to the value e most recently specified by Planning to Flip, and eir Dream State is flipped to New. - Otherwise, eir Dream State is flipped to Recurring. If an active player's Mindset is flipped to its default value due to being invalid, then eir Dream State is flipped to Sleeping. The following rules apply to each active player based on that player's Mindset: - Dream of Wandering: While e is a Recurring Dreamer, e CAN by announcement flip eir Mindset, upon which eir Dream State is flipped to New. - Dream of Victory: Upon a correct announcement of being the only player with eir Mindset Flipped to Dream of Victory, e wins the game. Upon winning the game, eir Mindset is flipped to its default value and eir Dream State is flipped to Sleeping. While e is a New Dreamer, e CAN by announcement gain 10 points, upon which eir Dream State is flipped to Sleeping. - Dream of Wealth: While e is a New or Recurring Dreamer, e CAN by announcement grant 5 stamps of eir own type to emself, upon which eir Dream State is flipped to Sleeping. - Dream of Justice: While e is a New or Recurring Dreamer, e CAN by announcement expunge up to 4 blots from emself, upon which eir Dream State is flipped to Sleeping. - Dream of Machines: E CAN, with Agoran consent, Flip the Device to either on or off. E CAN, with support, act on behalf of the device to take any action that the device CAN take by announcement. - Dream of Gardens: While E is a New or Recurring Dreamer, E CAN pay a fee of N stamps, specifying one of eir stones whose escape chance is not currently reduced in this way, and that stone's escape chance is reduced by N*5%, to a minimum of 0%, where N is a positive integer, upon which eir Dream State is flipped to Sleeping. This reduction is removed after the Stonemason publishes a collection notice. - Dream of Power: Eir Voting Strength is 2 greater. Each active player who was a Sleeping/New/Recurring Dreamer immediately before the adoption of this proposal has eir Dream State flipped to Sleeping/New/Recurring, respectively.