On Fri, May 12, 2023 at 1:31 AM Janet Cobb via agora-discussion <
agora-discussion@agoranomic.org> wrote:

> On 5/12/23 01:37, secretsnail9 via agora-discussion wrote:
> > And about "voting strength games", any player could reactivate voting
> > strength on the proposal if they would vote against it. Voting strength
> > only matters when there's disagreement anyways, and if there is any,
> it'll
> > get turned back to ordinary by whichever side wants the voting strength
> to
> > be in effect. Or by any player who agrees with the "SHOULD". If everyone
> > agrees to gamify it, then why not? There's really not more danger than a
> > normal proposal, anyways, since this is just streamlining the process to
> > what it can already be at a minimum. Even if you can come up with an
> > example of how the expedited proposal could be abused, you could also
> > probably just spot it and turn it ordinary.
>
>
> This just becomes a timing race for setting the class immediately before
> the voting period ends.
>
> --
> Janet Cobb
>
> Assessor, Rulekeepor, Stonemason
>
>
Once it's turned ordinary during the voting period, it can't be turned
back. "Each player CAN, with 2 support, flip an ordinary proposal's class
to expedited, **provided it is in the Proposal Pool** and e has not done so
yet this week."

--
snail

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