On Fri, May 12, 2023 at 1:31 AM Janet Cobb via agora-discussion < agora-discussion@agoranomic.org> wrote:
> On 5/12/23 01:37, secretsnail9 via agora-discussion wrote: > > And about "voting strength games", any player could reactivate voting > > strength on the proposal if they would vote against it. Voting strength > > only matters when there's disagreement anyways, and if there is any, > it'll > > get turned back to ordinary by whichever side wants the voting strength > to > > be in effect. Or by any player who agrees with the "SHOULD". If everyone > > agrees to gamify it, then why not? There's really not more danger than a > > normal proposal, anyways, since this is just streamlining the process to > > what it can already be at a minimum. Even if you can come up with an > > example of how the expedited proposal could be abused, you could also > > probably just spot it and turn it ordinary. > > > This just becomes a timing race for setting the class immediately before > the voting period ends. > > -- > Janet Cobb > > Assessor, Rulekeepor, Stonemason > > Once it's turned ordinary during the voting period, it can't be turned back. "Each player CAN, with 2 support, flip an ordinary proposal's class to expedited, **provided it is in the Proposal Pool** and e has not done so yet this week." -- snail