On 3/11/2024 12:16 AM, Kiako via agora-business wrote:
Perhaps this would be better in a world where the effects of dreams
are more heavily impacted by the dreamers dreaming them. (I might toy
with this idea actually, this sounds interesting...)
Had a bit of fun drafting this. Don't know if it's quite submission
ready—it somewhat inflates every single asset that dreams touch—but it
does at least seem on the surface to be more interactive. The general
flow is:
- Wealth prefers itself and disfavors Charity.
- Charity prefers Wealth and disfavors itself.
- Sharing prefers all other dreams and disfavors itself.
- Gardens prefers itself.
- Power prefers popular dreams (i.e., Wealth, Gardens).
- Justice prefers Power.
- Revolution prefers itself.
(By "prefers" I mean it gets stronger when there are more Dreamers of
that type, and by "disfavors" it gets weaker.)
--
kiako
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Title: Oneironauts in the Ocean
Adoption Index: 2.0
Author: kiako
Coauthors:
Amend Rule 2675 ("Dream of Wandering") so that the list of Dreams reads
in its entirety:
{
- Wandering: This dream has no effect.
- Charity: Immediately after a wandering, one stamp (chosen by
most-to-least owned by the L&FD at time of transfer, tie-broken
alphabetically) is transferred to each Charity Dreamer (in order from
least-to-most stamps owned, tie-broken alphabetically) from the L&FD. If
the number of Wealth Dreamers is more than the number of Charity
Dreamers, this process happens a second time. If it is more than twice
the number of Charity Dreamers, this happens a third time.
- Justice: Immediately after a wandering, a number of blots are expunged
from each Justice Dreamer equal to one-half the number of Power
Dreamers, rounded up. If a Justice Dreamer had no blots immediately
after a wandering, e CAN once expunge one blot, by announcement, from a
specified player before the next wandering.
- Sharing: Immediately after a wandering, each Sharing Dreamer has eir
Radiance increased by X/Y, rounded down, where X is the number of
non-Wandering, non-Sharing Dreamers, and Y is the number of Sharing
Dreamers.
- Wealth: Immediately after a wandering, X stamps of eir own type are
granted to each Wealth Dreamer, where X is the minimum of the following:
- One more than the number of true statements among the following:
- Fewer than 8 stamps of eir own type exist.
- There are at least 3 Wealth Dreamers.
- There are at most 2 Charity Dreamers.
- 16 minus the number of stamps of eir own type that exist, to a
minimum of 0.
- Gardens: Immediately after a wandering, the Base Rockiness of each
Gardens Dreamer is increased by the number of Gardens Dreamers, and the
Base Rockiness of each non-Gardens Dreamer is decreased by 1 to a
minimum of 0.
- Power: Let Y be the number of Dreamers of the non-Wandering, non-Power
Dream with the most Dreamers. Each Power Dreamer has eir voting strength
increased by X for referenda on ordinary proposals, where X is
- 1 if Y is at most 2,
- 2 if Y is between 3 and 5 (inclusive),
- 3 if Y is between 6 and 9 (inclusive), and
- 4 if Y is at least 10.
- Revolution: A revolution is happening if the majority of active
players are Revolution Dreamers. Immediately after a wandering, if a
revolution is not happening, then all Revolution Dreamers have eir
radiance decreased by 1 to a minimum of 0. Immediately after a
wandering, if a revolution is happening, then all players have eir
radiance set to 100-X, where X was eir radiance when the wandering
occurred, and all player's Dreams are set to Wandering.
}
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