I hereby distribute each listed proposal, initiating the Agoran Decision of whether to adopt it, and removing it from the proposal pool. For this decision, the vote collector is the Assessor, the quorum is 5.0, the voting method is AI-majority and the valid options are FOR and AGAINST (PRESENT is also a valid vote, as are conditional votes).
ID Author(s) AI Title Pender Pend fee --------------------------------------------------------------------------- 8031* [1] 2.0 Nomicbots Minigame CuddleBeam 1 Paper The proposal pool currently contains the following proposals: ID Author(s) AI Title --------------------------------------------------------------------------- pp1 G. 1.0 Free Tournaments [1] CuddleBeam, Gaelan, ATMunn, Trigon, Kenyon Legend: <ID>* : Proposal is pending. A proposal may be pended for 1 Paper or Without Objection. The full text of the aforementioned proposals is included below. ////////////////////////////////////////////////////////////////////// ID: 8031 Title: Nomicbots Minigame Adoption index: 2.0 Author: CuddleBeam Co-authors: Gaelan, ATMunn, Trigon, Kenyon Create the following rule with Power = 2.0 and title "Nomicbots": ------------------------------------------------------------ ----------------- Nomicbots are an asset. Each Nomicbot has Instructions, a Name, a Banner and a Memory Capacity. A Nomicbot's Instructions is a text document with instructions about its behavior. A Nomicbot's Instructions is blank by default. A Nomicbot's name is a string, defaulting to "Nomicbot". A Nomicbot's Banner is a switch with values of Risen or Lowered, defaulting to Lowered. A Nomicbot's Memory Capacity in a numerical switch, which defaults to 100. Any player CAN create a Nomicbot in eir possession by announcement by destroying 1 ore. A Player can change their Nomicbot's Name or Banner by announcement. A Player CAN destroy X of their corn and stone to cause modifications to the text of the Instructions of one of their Nomicbots which involve adding or removing up to X*3 characters (e.g. adding A characters and removing B characters, where A+B < X), by announcement, unless this would cause its Instructions to have more characters than its Memory Capacity, in which case its INEFFECTIVE. A Player CAN destroy 1 of their fabric per 50 Memory Capacity a Nomicbot they own has, to increase the Memory Capacity of that Nomicbot by 50, by announcement. Nomicbots can Battle, and there is a Battle at the Main Arena among all eligible Nomicbots at the start of each Month, hosted by the Botmastor - this is the Monthly Battle. A Nomicbot is eligible if they are the only Nomicbot belonging to a player with a Banner with a value of Risen. If a Nomicbot wins the Monthly Battle, their owner earns 1/Z Merit (a non-transferable and indestructible asset), where Z is the amount of Nomicbots which won that Battle. When a player has 1 Merit, they win the game and lose all their Merit. Nomicbot Battles are games of Nomic, played according to the Arena they take place at along: - With the players being the Nomicbots - All Judge and interpretation requirements specific to the Battle defaulting to the Botmastor. - If the result of a Nomicbot's Instructions at a situation is not unambiguous or determinate, or overly rely on external information, that Nomicbot crashes at that moment, and is then removed from play from that Battle. - If the Battle would never end, it instead ends with nobody as the winner. Arenas are rulesets of Nomic, tracked by the Botmastor, and Arenas have a Status switch of Main or Secondary (defaulting to Secondary). The Botmastor CAN add or remove a Secondary Arena with 2 Agoran Consent. The Botmastor CAN set the Status of an Arena to Main with 2 Agoran Consent. Doing this sets the Status of all other Arenas to Secondary . The Botmastor is an Office. The Botmastor shall publish a report within the first week of each month with: - The results of the Monthly Battle and their processing of it (and CAN and SHALL do this manual processing). - The Instructions, Name, Banner, Memory Capacity and owner of each Nomicbot. ------------------------------------------------------------ ----------------- Then, add Peter Suber's original Nomic Initial Ruleset as a Main Arena. ////////////////////////////////////////////////////////////////////// ID: pp1 Title: Free Tournaments Adoption index: 1.0 Author: G. Co-authors: Amend Rule Rule 2464 (Tournaments) by replacing: within 4 weeks with: within 3 months and by appending the following sentence to its text: The person who initiates a tournament is its Gamemaster. Create the following Rule, Free Tournaments: A player who is not the gamemaster of an existing tournament CAN initiate a sanctioned tournament with a specified set of regulations with 2 Agoran Consent. A tournament created using this method is called a Free Tournament. Rules to the contrary notwithstanding, only players CAN win the game via a free tournament. A free tournament CAN be concluded with no winner without 3 objections. Tournaments SHOULD only be concluded in this manner if it is clear that its regulations are malformed or contrary to the tournament's intent or that it is IMPOSSIBLE for any player to win the tournament. //////////////////////////////////////////////////////////////////////