THE AGORA NOMIC CODE OF REGULATIONS

These ACORNs are also online at http://agoranomic.org/ruleset/

Date of this ACORN: 9 Sep 2020

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Table of Contents:

Auction Regulations
   * Rule  AM0: Generalized Auction
   * Rule  AM1: Forward Auctions
   * Rule  AM2: Sealed-bid Auctions
   * Rule  AM3: Second-price Auctions
   * Rule  AM4: Nonwinning-price Auctions
   * Rule  AM5: Selective-bid Auctions
Emergency Regulations
   * Rule  ER0: to the moooooon


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Auction Regulations
   This section has the regulations, written by the Treasuror, governing
   how auctions proceed.
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Regulation AM0/0
Generalized Auction

      Generalized auctions exist to give context to the form of other
      types of auctions. They cannot be held directly. Other auction
      methods that use this type of auction as a starting point can
      override attributes of generalized auctions except when it is
      explicitly stated that that attribute is not able to be
      overridden.
      
      1. INITIATION:
          * The auctioneer CAN begin an auction that e is authorized to
            by creating a public message (henceforth the "initiation
            message"), specifying the type of auction method that will
            be held, a list of lots that will be auctioned off, and the
            currency that the auction uses. Bidding is initally open.
          * Derivative auction methods cannot specify the exclusion of
            any information listed above from the initiation message of
            auctions using that method.
      2. BIDDING:
          * Players CAN place a bid on an open auction by creating a
            public message (henceforth a "bid message") specifying a
            number of the auction's currency as eir bid not equal to the
            bid of another player.
          * Players CAN withdraw from an open auction by announcement.
      3. TERMINATION:
          * Bidding is closed four days after either the beginning of
            the auction or after the most recent bid was placed,
            whichever is later. The auction ends at this time as well.
      4. AWARDING:
          * For each auction, there are a number of awardees equal to
            the number of lots. The Nth lot of an auction goes to the
            Nth awardee of that auction. If the identity of an awardee
            is undecidable, then that lot cannot be given away.
          * Auction methods specify how awardees are picked for auctions
            using that method.
          * Derivative auction methods should ensure that only players
            who have at least as much of that auction's currency as eir
            highest bid on that auction (hereafter "funded players") can
            be selected as awardees for auctions using that auction
            method.
          * The auctioneer of an auction SHALL within, four days after
            the ending of that auction, create a public message
            (henceforth the "termination message") that contains a full
            history of bids on the auction and withdrawals from the
            auction. It should also clearly indicate each awardee and
            the lot e recieves.
      5. CLAIMING:
          * For a period of seven days after an auction ends, each
            awardee of that auction CAN transfer (or create in eir own
            possession if the item is new) the set of assets associated
            with the lot e won by paying a fee corresponding to eir
            winning bid.
      
History:

Enacted by Trigon, 08 Aug 2020

Annotations:

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Regulation AM1/0
Forward Auctions

      Forward auctions function like generalized auctions except:
      
      * The Nth awardee for a forward auction is the player who
        submitted the Nth-highest bid in the set of all funded,
        non-withdrawn players' highest bids on that auction.
      
History:

Enacted by Trigon, 08 Aug 2020

Annotations:

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Regulation AM2/0
Sealed-bid Auctions

      Sealed-bid auctions function like generalized auctions except:
      
      * Players can only submit bids on a sealed-bid auction if they do
        not have a bid in that auction.
      * Bids must be initially hidden so that it is impossible to tell
        its value but that it is verifiable that the amount bid was *
        decided before the bid was placed. Anything that claims to be a
        bid and fits these conditions is considered a bid.
      * Sealed-bid auctions do not end when bidding is closed. Instead,
        they end four days afterward.
      * Each player SHOULD reveal eir bid amount on a sealed-bid auction
        while the auction is closed but has not ended. If e does not do
        so then eir bid is nulled.
      * The termination message also includes whether or not each bid is
        null.
      * The Nth awardee of a sealed-bid auction is the non-withdrawn
        funded player whose bid is not nulled and is the Nth highest of
        all bids placed.
      
History:

Enacted by Trigon, 08 Aug 2020

Annotations:

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Regulation AM3/0
Second-price Auctions

      Second-price auctions function like forward auctions except:
      
      * When claiming lots in a second-price auction, awardees instead
        pay a fee corresponding to the next-highest bid in the set of
        all funded, non-withdrawn players' highest bids in that auction.
      
History:

Enacted by Trigon, 08 Aug 2020

Annotations:

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Regulation AM4/0
Nonwinning-price Auctions

      Nonwinning-price auctions function like forward auctions except:
      
      * When claiming lots in a nonwinning-price auction, awardees
        instead pay a fee corresponding to the highest bid on that
        auction from a funded, non-withdrawn player who is not an
        awardee.
      
History:

Enacted by Trigon, 08 Aug 2020

Annotations:

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Regulation AM5/0
Selective-bid Auctions

      Selective-bit auctions function like generalized auctions except:
      
      * Bidding messages on a selective-bid auction must also specify a
        lot that is preferred.
      * The Nth awardee of a selective-bid auction is the highest bid
        from a funded, non-withdrawn player whose preferred bid is that
        lot.
      
History:

Enacted by Trigon, 08 Aug 2020

Annotations:

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Emergency Regulations
   This section has Emergency Regulations, providing a way to change the
   gamestate during states of extreme emergency.
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Regulation ER0/0
to the moooooon

      The publicity of the Lunar Laser Ranging experiment is set to
      Discussion.
      
History:

Enacted by Rulebending Form demonstrated by G., 04 Sep 2020

Annotations:

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