RESOLUTION OF PROPOSALS 8541-8543 ================================= ID Title Result ----------------------------------- 8541 You CAN, CAN'T You? ADOPTED 8542 Stone Excitement Act ADOPTED 8543 En Passant v2 ADOPTED
I hereby resolve the Agoran decisions to adopt the below proposals. The quorum for all below decisions was 5. The following sponsored adopted proposals have the highest popularity (1.000): 8541 (by Aris), 8542 (by Jason). PROPOSALS ========= If G. has a vote of PRESENT on the referendum for P8543: { PROPOSAL 8543 (En Passant v2) AUTHOR: Jason CLASS: ORDINARY FOR (6): Aris, Falsifian, Gaelan, Jason, Murphy, Trigon AGAINST (0): PRESENT (1): G. BALLOTS: 7 AI (F/A): 18/0 (AI=1.0) POPULARITY: 0.857 OUTCOME: ADOPTED [ Falsifian: Endorsement of Jason ] } otherwise: { PROPOSAL 8543 (En Passant v2) AUTHOR: Jason CLASS: ORDINARY FOR (6): Aris, Falsifian, Gaelan, Jason, Murphy, Trigon AGAINST (0): PRESENT (0): BALLOTS: 6 AI (F/A): 18/0 (AI=1.0) POPULARITY: 1.000 OUTCOME: ADOPTED [ Falsifian: Endorsement of Jason ] } PROPOSAL 8541 (You CAN, CAN'T You?) AUTHOR: Aris CLASS: DEMOCRATIC FOR (6): Aris, Falsifian, Gaelan, Jason, Murphy, Trigon AGAINST (0): PRESENT (0): BALLOTS: 6 AI (F/A): 18/0 (AI=3.0) POPULARITY: 1.000 OUTCOME: ADOPTED [ Falsifian: Endorsement of Aris ] PROPOSAL 8542 (Stone Excitement Act) AUTHOR: Jason CLASS: ORDINARY FOR (6): Aris, Falsifian, Gaelan, Jason, Murphy, Trigon AGAINST (0): PRESENT (0): BALLOTS: 6 AI (F/A): 18/0 (AI=2.0) POPULARITY: 1.000 OUTCOME: ADOPTED [ Aris: Jason would have been endorsed, but eir vote was inextricable: Endorsement of Jason Falsifian: Endorsement of Jason ] The full text of each ADOPTED proposal is included below: ////////////////////////////////////////////////////////////////////// ID: 8543 Title: En Passant v2 Adoption index: 1.0 Author: Jason Co-authors: Aris, nix Amend Rule 2621 "VP Wins" to read, in whole: { If a player has at least 20 more Victory Points than any other player, e CAN Take Over the Economy by announcement, provided no person has done so in the past 30 days. When a player takes over the economy, e wins the game. If a player Took Over the Economy 4 days ago, all Cards and all Products are destroyed, then each active player is granted 1 card of each type. } ////////////////////////////////////////////////////////////////////// ID: 8541 Title: You CAN, CAN'T You? Adoption index: 3.0 Author: Aris Co-authors: [Currently, there are a bunch of CANs without a method that thus fail.] Amend Rule 2585, "Birthday Gifts", by replacing: During a player's Agoran Birthday and the 7 days following, each other player CAN, once, grant em X boatloads of coins, where X is 3 if it is actually the day of the player's birthday, and 2 otherwise. with: During a player's Agoran Birthday and the 7 days following, each other player CAN once grant em X boatloads of coins by announcement, where X is 3 if it is actually the day of the player's birthday, and 2 otherwise. ["Public designation" is used instead of "announcement" so as to not invalidate the current method of simply publishing a report with the relevant information.] Amend Rule 2141, "Role and Attributes of Rules", by replacing: Every rule shall have an ID number, distinct among current and former rules, to be assigned once by the Rulekeepor. with: Every rule shall have an ID number, distinct among current and former rules, to be assigned once by the Rulekeepor by public designation. Amend Rule 2608, "The Notary", by replacing: If the Notary is required to report a title, but none has been otherwise publicly provided, e CAN select one. with: If the Notary is required to report an entity's title, but none has been otherwise publicly provided, e CAN assign one by public designation. ////////////////////////////////////////////////////////////////////// ID: 8542 Title: Stone Excitement Act Adoption index: 2.0 Author: Jason Co-authors: Aris Amend Rule 2643 "Collecting Stones" by replacing the final paragraph with the following: { A collection notice includes zero or more random choices of whether each stone escapes. Each choice results in escape with probability equal to its escape risk; a stone escapes if any choice selects escape. When a collection notice is published, stones that escape are transferred to Agora in an order specified by the collection notice. If a stone is immune, there are zero escape choices; otherwise, there is one choice if the stone was used in the previous Agoran month, or two if it was not. } //////////////////////////////////////////////////////////////////////