PROMOTOR'S REPORT AS OF RIGHT NOW I hereby distribute each listed proposal, initiating a referendum on it, and removing it from the proposal pool. For this decision, the vote collector is the Assessor, the quorum is 5, the voting method is AI-majority, and the valid options are FOR and AGAINST (PRESENT is also a valid vote, as are conditional votes).
ID Author(s) AI Title --------------------------------------------------------------------------- 8700~ 4st 2.0 Well, it's not doing anything. 8701~ 4st 2.0 Welp, that doesn't do anything 8702~ 4st 2.1 Writing on the Blank Stone 8703~ 4st 2.0 Ticking Stone 8704~ 4st 2.0 Tasty Stone 8705~ secretsnail 1.0 Fixing Unfortunate Timing 8706~ secretsnail 1.5 Let them have points 8707~ Jason 3.0 No, we really mean it 8708~ nix ... [1] 3.0 Has Beens 8709~ secretsnail 2.2 Promises Any vs Each 8710~ Jason, secretsnail 3.0 Tabled action clarification 8711~ Jason 3.0 Tabled action condition ambiguity 8712~ secretsnail 1.0 Stacking Stones v1.1 8713~ secretsnail 1.0 Pebble Throwing 8714~ Jason 1.0 Vote scoring clarification 8715~ Jason 3.0 Proposal protection 8716~ 4st ... [2] 1.0 Dream of Wandering [1] nix, secretsnail, G., Madrid, 4st, Jason "cat" Cobb [2] 4st, nix, Madrid, secretsnail, Jason The proposal pool contains the following proposals (Unofficial IDs): ID Author(s) AI Title --------------------------------------------------------------------------- The proposal pool is currently empty. Legend: <ID>* : Democratic proposal. <ID>! : Sponsored, Democratic proposal. <ID>~ : Ordinary proposal. <ID>& : Sponsored, Ordinary proposal. The full text of the aforementioned proposal(s) is included below. Where the information shown below differs from the information shown above, the information shown above shall control. ////////////////////////////////////////////////////////////////////// ID: 8700 Title: Well, it's not doing anything. Adoption Index: 2.0 Author: 4st Co-Author(s): Repeal Rule 2606/3 "Proposal Classes" ////////////////////////////////////////////////////////////////////// ID: 8701 Title: Welp, that doesn't do anything Adoption Index: 2.0 Author: 4st Co-author(s): Amend rule 2645 "The Stones" by replacing the text "A specified player (defaulting to the wielder if not specified) hereby Buys Strength 3 times." with "Nothing happens." Amend rule 2645 "The Stones" by replacing the text "A specified player (defaulting to the wielder if not specified) gains the Grant associated with eir Focus." with "Nothing happens." ////////////////////////////////////////////////////////////////////// ID: 8702 Title: Writing on the Blank Stone Adoption Index: 2.1 Author: 4st Co-author(s): Enact a new rule with the title "Oh we can write on it!" and power=2.1: Any player, other than the owner of the Blank Stone, CAN with 2 Agoran consent, provide an escape chance (hereby C) and a single paragraph of scroll text (hereby T). Upon doing so, amend rule 2645 "The Stones" by replacing the entire entry for Blank Stone with "- Blank Stone (monthly,C%): T", where C and T in this string are the provided escape chance, and scroll text, respectively. ////////////////////////////////////////////////////////////////////// ID: 8703 Title: Ticking Stone Adoption Index: 2.0 Author: 4st Co-author(s): Amend the rule "The Stones" by adding another paragraph: "- Ticking Stone (Monthly, 70%): Upon wielding, the wielder CAN and SHALL Flip the Device On or Off. Upon wielding, the wielder can act on behalf of the device to take any action the device may take by announcement in the same message." Then, create the Ticking Stone under the ownership of Agora. ////////////////////////////////////////////////////////////////////// ID: 8704 Title: Tasty Stone Adoption Index: 2.0 Author: 4st Co-author(s): Amend the rule "The Stones" by adding another paragraph: "- Tasty Stone (Monthly, 70%): A specified bird that is owned by a player is transferred to the wielder." Then, create the Tasty Stone under the ownership of Agora. ////////////////////////////////////////////////////////////////////// ID: 8705 Title: Fixing Unfortunate Timing Adoption Index: 1.0 Author: secretsnail Co-Author(s): Add 9 to secretsnail's score. Add 7 to Jason's score. Add 7 to nix's score. Add 7 to G.'s score. Add 2 to Murphy's score. Add 1 to ais523's score. Add 1 to Aspen's score. [This should rectify the double-halving of points. The values equal *half* (rounded up) of the points lost to the *first* halving, which is appropriate instead of the full value because of the halving that will happen at the end of the quarter, before this would pass. I also subtracted 5 from the value I would receive to negate the points from this proposal passing.] ////////////////////////////////////////////////////////////////////// ID: 8706 Title: Let them have points Adoption Index: 1.5 Author: secretsnail Co-Author(s): Amend Rule 2656 "Points" by replacing "wins the game via such an announcement, all players' scores are set to their default." with "wins the game via such an announcement, the scores of the winning players are set to their default, and then all other players' scores are set to half their current value rounded down." ////////////////////////////////////////////////////////////////////// ID: 8707 Title: No, we really mean it Adoption Index: 3.0 Author: Jason Co-Author(s): Amend Rule 1728 (Tabled Actions) by replacing the paragraph beginning "A person CAN act" with the following: { A person, acting as emself, CAN by announcement table an intent (syn. "intend") to perform a tabled action, clearly, conspicuously, explicitly, and without obfuscation specifying the action, the method (including non-default parameter values), and, optionally, conditions. The clarity requirement in this paragraph is to be interpreted so as to impose the highest possible communication standard on intents. } [Add "clearly" and "explicitly" to the tabled action clarity requirement, and make it explicit in the rule that the requirement is not to be weakened by judges.] ////////////////////////////////////////////////////////////////////// ID: 8708 Title: Has Beens Adoption Index: 3.0 Author: nix Co-Author(s): secretsnail, G., Madrid, 4st, Jason "cat" Cobb Amend R103 by replacing: If the office of Speaker has been held continuously by the same person for 90+ days, then any player CAN appoint another player to the office with support. with: If the office of Speaker has been held continuously by the same person for the past 90+ days, then any player CAN appoint another player to the office with support. Amend 2438 by replacing: White (W): A player qualifies for a White Ribbon if e has never previously owned a White Ribbon (including under previous rulesets). A player who has been registered for at least 30 days and has never acted on eir own behalf to cause another person to gain a White Ribbon (including under a previous ruleset) CAN act on eir own behalf to award a White Ribbon to another person by announcement. with: White (W): A player qualifies for a White Ribbon if e has never previously owned a White Ribbon (including under previous rulesets). A player who has been registered for the past 30+ days or 180+ cumulative days and has never acted on eir own behalf to cause another person to gain a White Ribbon (including under a previous ruleset) CAN act on eir own behalf to award a White Ribbon to another person by announcement. G. is the speaker. ////////////////////////////////////////////////////////////////////// ID: 8709 Title: Promises Any vs Each Adoption index: 2.2 Author: secretsnail Co-author(s): Amend Rule 2618 (Promises) by replacing "provided that any conditions for cashing it specified by its text are unambiguously met" with "provided that each condition for cashing it specified by its text is unambiguously met" [prevents a reading of only some of the cashing conditions needing to be met since that would be "any" conditions] ////////////////////////////////////////////////////////////////////// ID: 8710 Title: Tabled action clarification Adoption index: 3.0 Author: Jason Co-author(s): Secretsnail9 Amend Rule 1728 ("Tabled Actions") by replacing "An action is a Tabled Action if it is performed with one of the following methods" with "An action is a Tabled Action if the Rules purport to authorize its performance via one of the following methods". ////////////////////////////////////////////////////////////////////// ID: 8711 Title: Tabled action condition ambiguity Adoption index: 3.0 Author: Jason Co-author(s): Amend Rule 2124 ("Performing Tabled Actions") by replacing "its conditions, if any are met" with "its conditions, if any, are each clearly and unambiguously met". ////////////////////////////////////////////////////////////////////// ID: 8712 Title: Stacking Stones v1.1 Adoption index: 1.0 Author: secretsnail Co-author(s): Enact a new rule with title "Balancing Act" and the following text: { "Stone Above" is a stone switch tracked by the Stonemason with possible values of any stone and none (default). A stone's props are any stones that have that stone or any of that stone's props as a their value of Stone Above. If a stone's Stone Above is ever one of its props, its Stone Above is set to none. A stone that has 3 or more props is immune. When a stone is wielded, the wielder CAN cascade one of that stone's props by announcement in the same message, specifying any values needed to interpret the prop's effects. When a stone is cascaded, the Rule defining that stone applies the effects in that stone's scroll. A player CAN set the Stone Above of a stone they own to another stone they own, with 13 days notice, provided e has not set a Stone Above switch in the past 14 days. [Note intents expire after 14 days.] } ////////////////////////////////////////////////////////////////////// ID: 8713 Title: Pebble Throwing Adoption index: 1.0 Author: secretsnail Co-authors: Enact a new rule with title "Take Aim" and the following text: { A player CAN throw a specified stone e owns at another specified stone (the target) that has at least 1 prop, by announcement. When e does so, the thrown stone is transferred to Agora, eir score is increased by the number of props the target has, and then all of those props have their Stone Above set to none. } ////////////////////////////////////////////////////////////////////// ID: 8714 Title: Vote scoring clarification Adoption index: 1.0 Author: Jason Co-authors: Amend Rule 2657 (Scoring) by replacing the list item beginning "Casting" with the following: { * Having a valid unconditional AGAINST vote on a referendum when it is resolved to be ADOPTED, or, similarly, FOR when REJECTED: 1 (Assessor). } [Clarify that the referendum is resolved, rather than the proposal, that the vote must be valid, and that the condition is evaluated at the time of resolution.] ////////////////////////////////////////////////////////////////////// ID: 8715 Title: Proposal protection Adoption index: 3.0 Author: Jason Co-authors: Amend Rule 2350 ("Proposals") by appending the following paragraph: { Removing a proposal from the Proposal Pool, other than by distribution, is secured. The destruction of proposals is secured. } [Prevents a low power rule from preventing proposals from being distributed.] ////////////////////////////////////////////////////////////////////// ID: 8716 Title: Dream of Wandering Adoption Index: 1.0 Author: 4st Co-author(s): nix, Madrid, secretsnail, Jason Enact a new rule with the title "Dream of Wandering": Mindset is a secured active player switch, tracked by the Ministor in eir monthly report, with possible values Dream of Wandering (the default) and any Dream. An active player CAN Plan to Flip eir own Mindset, specifying any valid value for eir Mindset, by announcement. When the rules state that the wandering occurs, every active player's Mindset is set to the value e most recently specified by Planning to Flip. If a player did not Plan to Flip eir Mindset switch since the last wandering, it not Flipped. The wandering occurs at the beginning of each month. A player becomes a New Dreamer when eir Mindset Flips. A player becomes a Recurring Dreamer when a wandering occurs and eir Mindset is not flipped, and e is not a New Dreamer. The following rules apply to each active player based on that player's Mindset: - Dream of Victory: Upon a correct announcement of being the only player with eir Mindset Flipped to Dream of Victories, e wins the game. Upon winning the game, e has eir Mindset immediately Flipped to the Dream of Wandering. When e is a New Dreamer, e CAN, once by announcement, gain 10 points, then cease to be a New or Recurring Dreamer. - Dream of Wealth: When e is a New or Recurring Dreamer, e CAN, once by announcement, grant 5 stamps of eir own type to emself, then cease to be a New or Recurring Dreamer. - Dream of Justice: When e is a New or Recurring Dreamer, e CAN, once by announcement, expunge up to 4 blots from emself, then cease to be a New or Recurring Dreamer. - Dream of Wandering: When e is a Recurring Dreamer, when e plans to Flip eir Mindset, it is immediately Flipped to the specified value if possible. E then ceases to be a Recurring Dreamer. - Dream of Machines: E can Flip the Device to either on or off with Agoran Consent. E can act on behalf of the device to take any action the device may take by announcement with 1 support. - Dream of Beasts: E can buy bird food by paying a fee of 3 boatloads of coins. E can buy a Beast Permit by paying a fee of 40 boatloads of coins. E can renew a Beast Permit by paying a fee of 20 boatloads of coins. - Dream of Gardens: When E is a New or Recurring Dreamer, E can pay a fee of N stamps, specifying one stone e owns, and that stone has their escape chance reduced by N*5%, to a minimum of 0%, then E ceases to be a New or Recurring Dreamer. This reduction can only apply to one stone e owns. This reduction is removed after the Stonemason publishes a collection notice. - Dream of Power: Eir Voting Strength is 2 greater. ////////////////////////////////////////////////////////////////////// -- secretsnail