The below CFJ is 4017. I assign it to ais523. status: https://faculty.washington.edu/kerim/nomic/cases/#4017
=============================== CFJ 4017 =============================== snail gained 1 radiance for being co-author of Proposal 8919. ========================================================================== Caller: G. Barred: snail Judge: ais523 ========================================================================== History: Called by G.: 14 Mar 2023 19:11:01 Assigned to ais523: [now] ========================================================================== Caller's Arguments: When Proposal 8919 *started* taking effect, R2657 read in part: Each time a player fulfills a scoring condition, the officer associated with the condition CAN once by announcement, and SHALL in an officially timely fashion, add to that player's score the associated amount of points, rounded down. Below is a list of scoring conditions and their associated points and officers. [...] * Being a coauthor of a proposal that takes effect: 1 (Assessor). When Proposal 8919 *finished* taking effect, R2657 read in part: Each time a player fulfills a radiance condition, e CAN once by announcement (specifying any indicated info) gain the associated radiance. Below is a list of radiance conditions: [...] * Being a coauthor of a proposal that takes effect: 1 (must specify proposal number) I think the "when" is triggered when the proposal *first* starts taking effect, so e earned the right to be awarded by the old system (which was then made impossible to give via rule change), but not the new system. A counterargument is that since the proposal is still "taking effect" when the new text came into being, that was awarded somehow too - but interpreting the trigger as continuous is a self-conflict with the first sentence of the rule that says "each time", which implies a specific single instant. Caller's Evidence: On Tue, Mar 14, 2023 at 11:46=E2=80=AFAM secretsnail9 via agora-business <agora-busin...@agoranomic.org> wrote: > > For the adoption of P8919, I gain 1 radiance (co-author). > > -- > snail Proposal 8919: ////////////////////////////////////////////////////////////////////// ID: 8919 Title: Radiance v1.1 Adoption index: 3.0 Author: nix Co-authors: G., 4st, snail [This proposal reskins points/score as "radiance" and also changes the scoring conditions to be cashed by players. IE, insteead of the assessor granting points for proposals, each player must claim them. Also introduce gains/grants language to get rid of clunkier things, and adds some requirements to specify your radiance when winning, and where you gained the radiance from when you do.] Retitle R2656 to "Radiance". Amend R2656 to read in full: A player's Radiance is an integer player switch defaulting to 0, tracked by the Herald. When a player is "granted" or "gains" a specified amount of radiance, eir radiance is increased by that amount. Upon a correct announcement from a player that eir radiance is 100 or more (correctly specifying the amount), e wins the game. Then, eir radiance is set to 0, and all other players' radiance are set to half their current value rounded down. At the start of every quarter, all radiance switches are set to half their current value rounded down. For each player, set eir radiance switch to be equal to the value eir score switch was at immediately before this proposal was adopted. Retitle R2657 to "Gaining Radiance". Amend R2657 to read, in full: Each time a player fulfills a radiance condition, e CAN once by announcement (specifying any indicated info) gain the associated radiance. Below is a list of radiance conditions: * Being the author of a proposal that takes effect: 5 (must specify proposal number) * Being a coauthor of a proposal that takes effect: 1 (must specify proposal number) * Having an Agoran Birthday: X, where X is the number of active players during eir birthday. * Judging a CFJ that e was assigned to without violating a time limit to do so, unless at the time of judgement the case was open due to self-filing a motion to reconsider it: 2 (must specify CFJ number) Amend R2659 by replacing "increase eir own score by (X^2)-X points" with "gain (X^2)-X radiance" and replacing "increase eir own score by (X-1)*2 points" with "gain (X-1)*2 radiance". In R2670 replacing: The score of the player that has the most dollaries is increased by 30. In the event of an N-way tie, instead, each tied player's score is increased by 30/N points, rounded down. with: The player that has the most dollaries gains 30 radiance. In the event of an N-way tie, instead, each tied player gains 30/N radiance, rounded down. In R2675 replace every instance of "score" with "radiance". Amend R2645 by replacing: - Score Stone (Weekly, 3): When wielded, a specified player's (defaulting to the wielder if not specified) Score is increased by 3. with: - Radiance Stone (Weekly, 3): When wielded, a specified player (defaulting to the wielder if not specified) gains 3 radiance. and replacing: When this stone is wielded, the wielder specifies an eligible player and gains 8 points. with: When this stone is wielded, the wielder specifies an eligible player and gains 8 radiance. ////////////////////////////////////////////////////////////////////// ==========================================================================