Hi Sebastian, you can make a function to do that right in the
autoexec.cfg file without coding anything except an alias which you can
then bind to a key. I believe someone has posted this here last year in
the list archives. I can either post the one I have or you can check on
the AGRIP site for the message if you like....
I use the feature all the time and I based it on the one I've mentioned
above where they talk about turning 180 degrees so you're facing in reverse
of where you were. I did the same thing but made it turn only 90 degrees
in either direction. It works wonderfully!...
Smiles,
GG :)
At 02:33 PM 5/5/2006 +0200, you wrote:
Hoppa AGRIP readers,
what you means to the following:
It is possible to create a center function? This function will be turn
the player to the next w/e/o/s direction. Because in a fight the
player stand often in a cross direction and run into a wall.
Also for a faster run where a function nice to turns 90 degrees. When
the player walk he must press 3 times for the next 90 degree and this
time is in a good fight lost time. :-)
Can everybody follow me? :-)
Thanks and
--
Best regards Sebastian
ICQ: 264706583 / MSM: [EMAIL PROTECTED]
Yahoo: de_sebo / Skype: sebo_de
E-Mail: [EMAIL PROTECTED] / Web: www.aritamba.de
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