I really do like what you've done with the saber stuff, and just want to take the time to congratulate you on the funness of this mod. I hope to see you on tBRN.NET standard quake port sometime for a game, where you can use your mod against players and not just against bots. There's something to be said for having the creator on my humble little server.
----- Original Message ----- From: "Guitar Babe" <[EMAIL PROTECTED]> To: "AGRIP User and Developer discussion list" <[email protected]> Sent: Tuesday, May 09, 2006 7:20 PM Subject: [AGRIP-discuss] Mod Pack 3.0` | Hi All, Mod Pack 3.0 is now posted. This fixes all known bugs save | one. The Telegrenade still occasionally leaves a player unable to move | after teleporting. I'll see what I can do... | Meanwhile, this latest Mod Pack also adds a new feature to the Light | Saber and Sniper Rifle. As for the Saber, impulse 66 toggles whether wall | hits will be sounded or not, if a player chooses. | Regarding the Sniper Rifle, the ESR range will now be increased | dramatically when using the weapon so you'll be able to identify and target | players and such at a distance. The range will then return to normal as | the weapon is switched away from. | | You can download the Mod Pack here: | | http://home.earthlink.net/~guitarbabe/ModPack30.zip | | Enjoy, | | GG | | | -- | No virus found in this outgoing message. | Checked by AVG Anti-Virus. | Version: 7.1.392 / Virus Database: 268.5.5/334 - Release Date: 5/8/2006 | | | _______________________________________________ | AGRIP-discuss mailing list | [email protected] | http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss | _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
