Hey Matthew et al' well it turns out that it's not the damage part
that's the prob, it's the movement. <smile> This is the second time I've
crashed the game's physics experimenting! lol!
Anyway, it does seem that the light saber is seeing the doors and such
as not part of the world, but it's not a prob, so the only dif between the
two tests is that one results in damage and the other results in damage and
movement, so the prob, comes with the movement and not the damage. Doors
and triggers and such don't want to be moved in the same way that players
and monsters do! <smile>
I would have thought that it would have alerted me to the fact that it
was the game physics crashing, as it told me that last time, but this time
it only said player post think with a null function, which is not something
I've changed, so am not completely sure even where that would come
from. quite honestly, it sounds like an obscure bug in the game code which
I really wouldn't know how to fix right now. But it does sound
fixable. <smile>
Anyway, just my thoughts....
Smiles,
G-Babe
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