Hey Matthew et al;
it seems that there's another issue with the force push interacting with
the compass. When one is pushed, the compass directions may be offset,
yielding northeast instead of north, or 330 degrees instead of a direction,
or some such thing.
I haven't been able to identify a pattern yet, if there is one.
the force push simply turns a player exactly 180 degrees, setting their
angle and using a fixangle of true to make it immediate, and then setting
their velocity to a very high rate to push them, and then simply lets the
physics of the world take care of the rest, returning control to the client
/ player routines.
I don't know why the compass should be effected in this way but it is.
Any ideas?... Thanks so much...
Smiles,
Mod Girl
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