Well, at a first glance, its really seems difficult, but when you feel
the hang of it, it should be ok.
Just listen to all the sounds, and ask a "jedi" to teach you... (a bit
of roleplaying, smile)

Guitarbabe, sorry if i sounded stupid, i ment the 1 mb, direct
connection, no routers, or anything else which can slow down, and
when i play audioquake, i still can download with half/quarter
speed. But who knows...

On 26 Jul 2006, at 14:49, Tyler Wood wrote:

I'd get them, but I'm stil grasping how to play quake (I haven't even
tried in a long time). I don't know why, it just seems a bit dificult
for me..i know, I'm stupid. :) Maybe its because I was never really
into fps games (I own a sega genisus, nintendo 64, gamecube, and
ps2
and gameboy and all that) but I mostly play driving or fighting
games
and I usually don't get very far in them, anyway. I'd love to see a
driving game, like grand terismo 3: a-spec for ps2, like where you
can
make your own cars, like in top speed 2, bu race in a season and
get
money to buy new engines and stuff.

Tyler

PS: that's not really on topic, just my feelings- and it would take a
lot of programming knolidge to make that sort of game, i'm
guessing.

Tyler
----- Original Message -----
From: "Guitar Babe" <[EMAIL PROTECTED]>
To: "AGRIP User and Developer discussion list"
<[email protected]>
Sent: Wednesday, July 26, 2006 2:31 PM
Subject: Re: [AGRIP-discuss] First post


   Hi Tyler, Jedi quake is the official name for what the mod packs
   have
become.  You can get the jediquake 3.7 release here:

http://home.earthlink.net/~guitarbabe

Have a great day!...

Smiles,

Mod Girl

At 02:04 PM 7/26/2006 -0500, you wrote:

>What exactly is jediquake?
>
>Tyler
>----- Original Message ----- From: "Robjoy" <[EMAIL PROTECTED]> To:
>"AGRIP User and Developer discussion list"
><[email protected]>;
><[EMAIL PROTECTED]> Sent: Wednesday, July 26,
>2006 10:32 AM Subject: RE: [AGRIP-discuss] First post
>
>
>Well, i don't think so it is a server lag, since it appears with dm
>matches, or singleplayer games as well. Maybe this is the sound
>problem, which mg. mentioned.
>
>Best reg.,
>Rob
>
>On 26 Jul 2006, at 14:45, Daniel Villalon wrote:
>
>Hello.
>
>I have the same problem when I play online into starwars server. I
>think that it is a lag.
>
>Greetings,
>
>Dani (Firion)
>
>
>
>
>----------------------------------------
>>From: [EMAIL PROTECTED]
>>To: [email protected]
>>Date: Tue, 25 Jul 2006 19:50:24 +0200
>>Subject: [AGRIP-discuss] First post
>>
>>Hello AQ-ers,
>>I am robert, and after reading those good posts in the archive, i
>>felt i have to join. Well, here i am, and i have to say that this
>>work, which taken to audioquake is just amazing. And the work, which
>>taken into jediquake is incredible. I know everyone telling you
>>this, so i may sound a bit boring, i can understand it, smile. But
>>after i discovered audioquake, the possibility to play with a good
>>fps, and when i discovered jediquake after it, i really don't have
>>words to explain how good they are. Maybe you can understand me
>>better, if i say, i am a big star wars fan. After this
>>"introductory", i have to say a strange... maybe bug?... with
>>jediquake. I don't know if it just hapens with me, but sometimes
>>when i'm multiplaying, or just playing a single game, the game
>>freezes for a few secs, and it keeps repeating the currently playing
>>sounds. After it, the game continues. I don't know if it is because
>>i have little memory (256 mb.), or it is a bug. If it is the second
>>case, hopefully the next version will fix it. Well, thats all for
>>now, and hopefully i didn't sound too boring. Bye for now, Rob.
>>p.s.: Once i played aq with a few friends, with graphics on. They
>>kept shouting at me, that i must switch to a shotgun, because that
>>"broom" is not a weapon. I told them, all right, wait a sec, i will
>>show ya. And then, they just looked in surprise when i killed 5 mobs
>>in a row, lol. Yeah, that was the good light saber.
>>_______________________________________________ AGRIP-discuss
>>mailing list [email protected]
>>http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
>
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