Hmmm... it seems something fishy is going on here (i.e. sorry for the typo!)
I am in the process of updating the development scripts and the structure of the repositories of code so that they work better under the new system. I will also update the developer documentation so that people can find out how to actually get the code and compile it. I've been thinking about how to make it easy for the same scripts to be used for development on Windows, Mac and Linux and think that on Windows using the cygwin system may be the way forward. Will write about that when I have more info. We're very keen to hand over development to the community so that we can work on the level editing system. We are also hoping that future games may be made accessible in the same way that AQ made Quake accessible. It seems that the community here is a good one to try to tackle some problems like that and I only wish I could be the -- or hire a -- coder to get the ball rolling but sadly I no longer have the time and certainly don't have the money. For now, however, I can help make AQ development much easier to get into -- something I am actively working on and hope will be achieved soon! Thanks for your continued interest and support of the project :-). -- Matthew Tylee Atkinson <[EMAIL PROTECTED]> _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
