Hmmm... it seems something fishy is going on here (i.e. sorry for the
typo!)

I am in the process of updating the development scripts and the
structure of the repositories of code so that they work better under the
new system.  I will also update the developer documentation so that
people can find out how to actually get the code and compile it.

I've been thinking about how to make it easy for the same scripts to be
used for development on Windows, Mac and Linux and think that on Windows
using the cygwin system may be the way forward.  Will write about that
when I have more info.

We're very keen to hand over development to the community so that we can
work on the level editing system.  We are also hoping that future games
may be made accessible in the same way that AQ made Quake accessible.
It seems that the community here is a good one to try to tackle some
problems like that and I only wish I could be the -- or hire a -- coder
to get the ball rolling but sadly I no longer have the time and
certainly don't have the money.  For now, however, I can help make AQ
development much easier to get into -- something I am actively working
on and hope will be achieved soon!

Thanks for your continued interest and support of the project :-).


-- 
Matthew Tylee Atkinson <[EMAIL PROTECTED]>

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