Well hello again and my it's all nice and quiet, time to drop something and wake someone up... not the shambler I hope... (grin) As the subject says, I'm trying again to compile Audio Quake from source under linux, and have the Vinux distro, based on Debian Lenny. That said, I'm getting errors compiling the zquake engine. I've got it so it'll compile the server, and the generated binary does indeed run. neither client will build, and the errors I'm getting I don't understand. I thought it was due to not having the sdl libraries and such but since the game actually does play I'm not sure of that. I've downloaded the source and installed it for that so now am curious what I'm missing. I'd like to know how to capture the output to a file which I can send to someone who can determine if I'm missing something so I can go get it. Thanks much...
Cheereo!

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