where are the code files anyway?
On 8/22/10, Rob <[email protected]> wrote: > Hi, > If you mean the printed name, it's in agrip/misc.qc, in the function > snap_misc_weaponswitch. > The real names are in qw/items.qc, look for self.net_name. > > Hth, > Rob > > > > On 2010.08.22. 16:44, Jura Spi wrote: >> Hello all, >> >> could anyone of you tell me, which file of the Audioquake source code >> I have to manipulate to change the names of the standard weapons? >> >> Thanks yet! >> Marco >> _______________________________________________ >> AGRIP-discuss mailing list >> [email protected] >> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss >> >> > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss > _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
