Thanks, Tony, I found the files. It's all still new and confusing, but if it works and is playable, then I'll figure it out.
On Wed, 06 Apr 2011 09:16:21 -0400, you wrote: >Hey Bro: Welcome to the list. >The version of AQ that is on Andre's site is actually the basic version >by itself, but can connect to his server which plays the Jedi Quake >mod. if you play it offline it's just classic Quake 1, the shareware >version I think, but with a world war 2 sound pack instead of the >default sounds of the original Quake. > >They're hosting an earlier release for Windows that includes all the >built-in perl and libraries you'd need, as well as a readme for >playing the Jedi Quaqe and Overkill mods as on his server. The reason >for hosting an earlier release is because the newest release is broken >in some rather important ways... I mean it does work, but you have to >do a little extra leg work to make it work, especially when it comes to >logging onto a server, and even if you can log on, you can't download >the files you need so they're using a version that will let you >download sounds etc back when it did work properly. The only downside >is that some of the default keys for doing certain things have been >re-allocated for other ones, but this is very fixable if you want to >just set it for standard agrip. >The two files you'll want from Andre's site are the portable >audioquake.exe and it's associated readme file. Either write here or >if you want write me off list and I can send you said files. I do wish >I knew which release version they're using, because I'd find the linux >version of that one too but that's another story... >My e-mail is: >[email protected] >Take care and good luck... >Cheereo! _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
