http://dl.dropbox.com/u/43484895/snipers.bsp
Here's my latest map. It's a lot like deathtrap, but with more demons,
death knights and hell knights, and no enforcers. Once you've defeated the
monsters in the room you started in, you can go up to the next room via
plat--but you can practice your sniping skills before you enter. Just stand
on the platform, and when it gets to the top take a step forward, then wait
till the one behind you goes down, walk ahead a few steps and shoot. This
map has a coop starting point in every room, so now you can play with bots
without infinite telefragging.
By the way, if any of you know how to change the angle of entities in a room
Id love to hear from you. I was going to fill one of the rooms with spike
shooters, but they all face north, even if I define new angles like angle =
'270'
any thoughts on this?
By the way, if any of you want the xml to any of my maps, just let me know.
_______________________________________________
AGRIP-discuss mailing list
[email protected]
http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss