Hi,

I have been trying to use the Patterns.gracefulStop to stop an actor 
gracefully. I know my internal actor is stopped by verifying the postStop 
method is invoked.
However, the future is not returning true and is held until timeout.

Is there a bug?

Here is my code:

public class TestActor extends UntypedActor {

    private final Logger log = LoggerFactory.getLogger(TestActor.class);

    final ActorRef target;

    public TestActor( ActorRef target ) {
        this.target = target;
    }

    @Override
    public void postStop() throws Exception {
        super.postStop();
        log.info("Actor stopped...");
    }

    @Override
    public void onReceive( Object msg ) {
        if ( msg == Command.STOP_PROCESSING ) {
            log.info("Stopping actor...");
            getContext().stop( getSelf() );
        } else {
            unhandled(msg);
        }
    }

}

Code to stop:

Future< Boolean > stopped = Patterns.gracefulStop( actorRef, 
Duration.create( 5, TimeUnit.SECONDS ), Command.STOP_PROCESSING );
Await.result( stopped, Duration.Inf() );

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