Hi, I encountered this problem while trying to write a program that has some sort of ability to "undo" its own action. I thought this data structure could do the trick: originalValue[String], changedValue[String], actorAddress[String], message[??]. Since Akka actor can send messages according to the URI, I imagine that I can create a RecoverActor that sends the original message with original value back to that Actor. Easy.
However, I run into two problems shortly after. First one should be easy and is caused due to my inexperience with Akka framework: how does an actor know its own absolute URI? Second problem, all messages in Akka are either classes or objects. It's almost impossible to store such data type into a database and I even tried Redis (thought it could somehow magically allow me to do so). How can I possibly achieve this "undo" action? I'm using Scala with Akka btw. Any idea? -- >>>>>>>>>> Read the docs: http://akka.io/docs/ >>>>>>>>>> Check the FAQ: >>>>>>>>>> http://doc.akka.io/docs/akka/current/additional/faq.html >>>>>>>>>> Search the archives: https://groups.google.com/group/akka-user --- You received this message because you are subscribed to the Google Groups "Akka User List" group. To unsubscribe from this group and stop receiving emails from it, send an email to akka-user+unsubscr...@googlegroups.com. To post to this group, send email to akka-user@googlegroups.com. Visit this group at http://groups.google.com/group/akka-user. For more options, visit https://groups.google.com/d/optout.