I noticed performance issues when using Akka IO to create tcp and udp servers (the application is a game server). High cpu usage and just overall poor performance. Being somewhat familiar with Netty I put in a plain netty version, and performance increased dramatically.
I didn't take the time to find out exactly what was going on, as in my case Akka IO was just an extra layer anyways and going straight to Netty seemed like the right long term approach. Best way to debug this kind of thing in my experience is just load up VisualVM and start looking at the app under load. That coupled with a few thread dumps, and you should find the source of problem without too much effort. Chris -- >>>>>>>>>> Read the docs: http://akka.io/docs/ >>>>>>>>>> Check the FAQ: >>>>>>>>>> http://doc.akka.io/docs/akka/current/additional/faq.html >>>>>>>>>> Search the archives: https://groups.google.com/group/akka-user --- You received this message because you are subscribed to the Google Groups "Akka User List" group. To unsubscribe from this group and stop receiving emails from it, send an email to akka-user+unsubscr...@googlegroups.com. To post to this group, send email to akka-user@googlegroups.com. Visit this group at http://groups.google.com/group/akka-user. For more options, visit https://groups.google.com/d/optout.