Hey!

Also there is not straightforward how backpressure works with Broadcast. 
What if one of the outputs is busy and another one is requesting for for 
new elements? As far as I understand from sources (Broadcast and 
outputBunch.AllOfMarkedOutputs) broadcast will emit new elements to 
downstream only when all substreams demand for new element. Is it correct? 
I think we should add this to docs.

Thanks!


среда, 21 января 2015 г., 9:01:00 UTC+6 пользователь Alexey Romanchuk 
написал:
>
> Hi again, hakkers!
>
> I can not find any documentation about conditions when juntions becomes 
> completed and how junctions propagate errors. Something like "Merge 
> completes when all of his input completes". Also there is no such cases in 
> unit tests. 
>
> Am I miss something? Sure this information can be found in sources, but I 
> think it should be documentation.
>

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