Greetings, I've been sitting on this email for a little bit but after Владимир message I figured it was appropriate. My question revolves around what may be considered (or going to be considered) the best practice of writing Linux TCP servers in Akka 2.4.2+. I am new to Scala and Akka, so please bear with me. In my quest for research and knowledge I have come up with a few different scenarios that I need your input on.
1) Play: Play 2.X uses Netty for it's socket communication. Play 2.5 has support for Epoll on Linux and from various reports seems to be a great addition. 2) Spray: Uses the akka.io.Tcp module 3) Finagle: Not Akka specific, but Finagle uses Netty 3.x for networking Can someone explain the tradeoffs of going with a particular framework? Does akka.io.Tcp use NIO? Is there an intent to move directly to Akka's TCP implementation? I'm pretty confused with all the different permutations. Best regards, Ryan -- >>>>>>>>>> Read the docs: http://akka.io/docs/ >>>>>>>>>> Check the FAQ: >>>>>>>>>> http://doc.akka.io/docs/akka/current/additional/faq.html >>>>>>>>>> Search the archives: https://groups.google.com/group/akka-user --- You received this message because you are subscribed to the Google Groups "Akka User List" group. To unsubscribe from this group and stop receiving emails from it, send an email to akka-user+unsubscr...@googlegroups.com. To post to this group, send email to akka-user@googlegroups.com. Visit this group at https://groups.google.com/group/akka-user. For more options, visit https://groups.google.com/d/optout.