Hello,

We are currently using akka *sharder*. While experimenting with it, we 
noticed that when a node is becoming unreachable, then *new* messages 
directed(via *sharder*) to the *UNREACHABLE* node are lost and not buffered.
Is there a *sharding* config that i am missing that buffers the messages in 
the *sender* node until the destination node becomes *REACHABLE* again?
What is the recommended way to implement this.

Thanks for you help,
Aristoula

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