#include <time.h>

in time.h there's a function named clock() which counts cpu clocks since the
beginning of your program
it also contains a constant named CLOCKS_PER_SEC
so if you divide clock() by CLOCKS_PER_SEC at the end of your code you'll
get the running time
(remember to cast the result to double to get the exact result)

cout << clock() / (double) CLOCKS_PER_SEC << endl;

On Sun, Nov 8, 2009 at 9:50 AM, nikoo <shaker.far...@gmail.com> wrote:

> Hi,
> How can we measure running time of an algorithm on windows XP using
> visual c++ ?
>
> Thanks
>
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