@ayush I am giving overall design ... class shape { public: virtual void display()=0; }; class triangle :public shape { public: void dispaly() {} };
class circle: public shape { public: void dispaly() {} } void main() { shape *bptr; triangle tr; circle ci; .... ..... if(character input=='t') bptr=&tr; else bptr=&ci; bptr->display(); } With regards, Praveen Raj DCE-IT 3rd yr 9999735993 praveen0...@gmail.com -- You received this message because you are subscribed to the Google Groups "Algorithm Geeks" group. To post to this group, send email to algogeeks@googlegroups.com. To unsubscribe from this group, send email to algogeeks+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/algogeeks?hl=en.