Does any1 working in OSG have some idea of how to get the PRIMITIVE information from given 3D model which ..
My objective is to get the primitives of the 3D model and after getting the vertices of all the primitives , I will create the Polytope from these vertices for finding the intersecting with other Polytopes ... If any1 has/had worked with models can help me with this problem ??? -- You received this message because you are subscribed to the Google Groups "Algorithm Geeks" group. To view this discussion on the web visit https://groups.google.com/d/msg/algogeeks/-/fSYakxwaBBsJ. To post to this group, send email to algogeeks@googlegroups.com. To unsubscribe from this group, send email to algogeeks+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/algogeeks?hl=en.