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http://www.openoffice.org/issues/show_bug.cgi?id=72889





------- Additional comments from [EMAIL PROTECTED] Wed Jan  3 07:03:41 -0800 
2007 -------
AW: Buffering is not possible without flickering ATM what is not good. I will
change CompleteRedraw() to internally use three redraw steps which are:
        SdrPaintWindow* BeginCompleteRedraw(OutputDevice* pOut);
        void DoCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, 
USHORT
nPaintMode = 0, ::sdr::contact::ViewObjectContactRedirector* pRedirector = 0);
        void EndCompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& 
rReg);
It will then be possible to use the single steps for own paints, e.g in this 
case.
Also needed:
        a boolean flag on SdrPaintWindow to mark it as temporary
        a method to get the target OutDev from PaintWindow (with looking for 
buffered)
        adding SetBufferedOutputAllowed and SetBufferedOverlayAllowed true for
GraphCtrlView
        changing repaint to use 1st step, then erase and paint bitmap, then 2nd 
and 3rd
step

Testing...


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