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http://www.openoffice.org/issues/show_bug.cgi?id=103340





------- Additional comments from a...@openoffice.org Wed Jun 30 15:42:59 +0000 
2010 -------
It looks like the animated text is placed into one bitmap.  The longer the text,
the wide the bitmap becomes.  When it gets too wide, like in the bugdoc, the
bitmap does not fit into the available fragment/texture/surface.  This leads to
two problems.

1. The text is not painted properly.
2. A NULL pointer is inserted into the fragment container which is not designed
to handle that gracefully. This leads to the observed crash.

Have yet to find out whether long text (and the text in the bugdoc is not that
long) is handled at all (by using multiple bitmaps).

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