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------- Additional comments from a...@openoffice.org Mon Jan 31 15:30:01 +0000 
2011 -------
I just had a look at this document (to test another issue).  I found that a
large part of this problem is the huge number of shadow primitives.  About
110000 2D polygon primitives are created for the monochrome shape area.  It
takes a lot of time just to delete this number of primitives when I switch to
another slide.

With this many polygons to render, antialiasing may add its share to the time it
takes to render the slide.

I am not sure how this can be fixed, though.  Joining all shadow polygons with
our current O(n^2) algorithm would make the problem worse.  Even an optimized
O(n log n) algorithm may not improve the overall time to create the primitives
for the shadow.
Better and easier to implement might be to create one primitive with 110000
polygons instead of 110000 primitives with one polygon each, both with respect
to memory consumption and to render time.

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