I agree. Just a matter of opinion of course, but I feel the color _f variants are a core component and half of all Allegro programs would re-create them, while the texture offsets are something used only by a handful of people, so we can expect them to know what they are doing without providing the _f versions.
On Sat, Nov 26, 2016 at 11:46 PM, SiegeLord <siegelor...@gmail.com> wrote: > I still feel that they don't provide enough benefit for them to be added. > > -SL > > On 11/18/2016 01:53 PM, Edgar Reynaldo wrote: > >> Hey guys, just wondering if anyone has had any time to look at my >> proposed patches. SiegeLord, you still want to commit these? Are they >> okay as is? >> >> >> >> -------- Forwarded Message -------- >> Subject: Re: [AD] Additional opengl functions >> Date: Mon, 31 Oct 2016 22:30:09 -0500 >> From: Edgar Reynaldo <edgarreyna...@members.allegro.cc> >> To: Allegro Developers <allegro-developers@gna.org> >> >> >> >> On 10/29/2016 1:07 PM, SiegeLord wrote: >> >>> I'm kind of leaning on not having these included, as they seem just >>> simple wrappers over the existing (rarely used) functions, but I can >>> be swayed. Style-wise, you'll want to add spaces around your >>> operators, and name the functions with '_f' rather than just 'f' (e.g. >>> following the 'al_map_rgb_f' example). >>> >>> -SL >>> >>> On 10/24/2016 11:44 AM, Edgar Reynaldo wrote: >>> >>>> Hey guys, >>>> >>>> I've been working with Allegro and OpenGL a bit lately, and I found that >>>> the following additions to allegro/src/opengl/ogl_bitmap.c and >>>> allegro/include/allegro5/allegro_opengl.h might be nice. Would you >>>> consider them for addition, and let me know if they need to be modified, >>>> or if they are suitable as is? If they're added, I will make a patch for >>>> the docs to document them. The al_get_opengl_texture_positionf is to >>>> get >>>> the u,v coordinates in fractional form, and the >>>> al_get_opengl_texture_coordinates* functions would be to retrieve the >>>> top left and bottom right coordinates, in pixels, and in fractional >>>> parts of the parent texture. >>>> >>>> My patch is attached. >>>> >>>> Edgar >>>> >>> >> Hey SiegeLord, >> >> I've updated the functions to use proper style and formatting. I've >> added a al_get_opengl_texture_size_f function to get the fractional >> width and height of a (sub) texture. I've changed >> al_get_opengl_texture_position_f and al_get_opengl_texture_coordinates_f >> to return bool because the underlying function call to >> al_get_opengl_texture_size could fail if it's not an OpenGL texture. >> Documentation has been added. The patch is attached below. >> >> If there are any further changes or modifications you want me to make, >> just let me know. >> >> Thanks, >> Edgar >> >> >> >> >> >> >> >> >> > _______________________________________________ > Allegro-developers mailing list > Allegro-developers@gna.org > https://mail.gna.org/listinfo/allegro-developers >
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