On Tue, 2003-06-03 at 11:58, Jaroslav Kysela wrote:
> >
> > Will this make device 1 default for all applications that require sound but
> > do not ask for anything specific in terms of interfaces?
>
> The applications should use 'default' device name in that case. You can
> override it, of course:
>
> pcm.!default {
> ... put your configuration here ...
> }
>
> You will propably copy pcm.via82xx configuration.
>
> Or you can redirect the default device to some another pcm:
>
> pcm.!default pcm.via82xx
>
> Jaroslav
Our messages are crossing in the ether! ;-)
OK, using pcm.!default worked great for the aplay example, but the game
frozen-bubble still freezes up. Possibly it's a different problem?
Starting it from a terminal yields:
bash-2.05b$ frozen-bubble
[[ Frozen-Bubble-1.0.0 ]]
<SNIP>
[SDL Init] [Graphics...] [Levels] [Sound Init]
Ready.
<SNIP - At this point I try to start playing the game, but the game is
hung and the following message appears...>
ALSA lib pcm_hw.c:467:(snd_pcm_hw_prepare) SNDRV_PCM_IOCTL_PREPARE
failed: Device or resource busy
Killed
bash-2.05b$ !aplay
aplay -D hw:0,1 data/wave/seque~10.wav
Playing WAVE 'data/wave/seque~10.wav' : Signed 16 bit Little Endian,
Rate 44100
Hz, Mono
bash-2.05b$
Looking at frozen-bubble's --help listing, I do not see a way to direct
that game's sound to anything special, nor do I think I should have to,
should I?
Thanks,
Mark
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