hi,
problem: get midi in/out (externally) of my sblive.
in the past, i've used the midi/game port for external midi. lspci shows that it's there:
00:0d.1 Input device controller: Creative Labs SB Live! MIDI/Game Port (rev 01)
Subsystem: Creative Labs Gameport Joystick
Flags: bus master, medium devsel, latency 32
I/O ports at 7000 [size=8]
Capabilities: [dc] Power Management version 1
pmidi -l shows that i have UART
72:0 Rawmidi 1 - EMU10K1 MPU-401 (U EMU10K1 MPU-401 (UART)
question: is this the game port? if so, how do you know? if not, what is it?
assuming it's the game port (big assumption), i wanted to see if i can monitor midi events to/from it. i've got a running copy of gmidimon, which is supposed to monitor midi events according to "midi input" which it lists by device, e.g:
/dev/snd/midiC1D0
/dev/snd/midiC1D1
/dev/snd/midiC1D2
cat /proc/asound/devices lists three "raw midi" devices which i believe correspond to those available in gmidimon:
40: [1- 0]: raw midi
41: [1- 1]: raw midi
42: [1- 2]: raw midi
i'd thought to use pmidi to send events to the UART port (72:0), like:
pmidi -p72:0 somefile.mid
and then monitor the corresponding device (/dev/snd/midiC1D0??) with gmidimon. but a) i'm not sure which *device* UART corresponds to (if it does at all), and b) i've tried monitoring all of the possible devices, and gmidimon displays nothing.
the larger question is: how to troubleshoot and get my midi/game port working if possible?
the smaller question is: how do i know which midi *ports* correspond to which midi *devices* (if they actually correspond at all).
many thanks in advance if you even get *through* this post. sheesh.
hawkeye parker
Title: sblive: gameport, midi devices, midi ports, gmidimon
- Re: [Alsa-user] sblive: gameport, midi devices, midi port... Hawkeye Parker
- Re: [Alsa-user] sblive: gameport, midi devices, midi... Clemens Ladisch
- RE: [Alsa-user] sblive: gameport, midi devices, midi... Hawkeye Parker