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Ship it!


Looks good. I didn't realize that it was separate from the regular debug. Less 
risk of it getting lost in the noise but might miss EngineController context. 
So I agree with matej's suggestion. Ship this one already though.

- Bart Cerneels


On Sept. 12, 2012, 11:35 a.m., Harald Sitter wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/106431/
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> 
> (Updated Sept. 12, 2012, 11:35 a.m.)
> 
> 
> Review request for Amarok.
> 
> 
> Description
> -------
> 
> add new argument to activate audio (phonon) debugging
> 
> it simply injects the appropriate phonon 4.6+ environment variables in 
> main.cpp
> 
> this is very helpful as 99% of all phonon bug reports get a first comment 
> that asks the reporter to get an actual phonon relevant debug log, by making 
> this simpler we can help reporters get relevant data quicker and since it is 
> visually exposed they may even provide initial report logs with phonon debug 
> active thus making bug triage twice as fast
> 
> 
> Diffs
> -----
> 
>   src/App.cpp 9b8bbe51e6fb93aef2e528b57ad3f5056f09c85a 
>   src/main.cpp 4a48233ece598c90c6dd080473ec23a91ab2fe05 
> 
> Diff: http://git.reviewboard.kde.org/r/106431/diff/
> 
> 
> Testing
> -------
> 
> [x] start with --debug-audio
> [x] start with --debug
> [x] start with --debug --debug-audio
> [x] start without any argument
> 
> 
> Thanks,
> 
> Harald Sitter
> 
>

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