Note that is really just about primitives, as they are the only ones
whose value sets have non-trivial intersection. Value types, being
non-polymorphic and having no nontrivial overlap, won't have this problem.
Arguably, for strongly typed literals ("case 0.0f"), we could allow them
against a target type of Object or Number, since there's only one type
they could mean, but I don't see the return-on-spec-complexity here.
On 11/3/2017 4:30 PM, Remi Forax wrote:
I'm happy with choice #3 too.
#2 is a sad choice because this semantics is not explicit,
#2 means instanceof + unboxing + widening but nowhere in the syntax
the wrapper type used for the instanceof and the unboxing appears. Not
having the wrapper type mentioned doesn't pass my semantics smell check.
regards,
Rémi
------------------------------------------------------------------------
*De: *"Brian Goetz" <[email protected]>
*À: *"Gavin Bierman" <[email protected]>,
"amber-spec-experts" <[email protected]>
*Envoyé: *Vendredi 3 Novembre 2017 20:37:20
*Objet: *Re: Patterns design question: Primitive type tests
As I outlined in the mail on the survey, I think there are three
possible ways to treat primitive type test patterns and numeric
constant patterns (when the target type is a reference type):
1. Treat them as if they were synonyms for their box type.
2. Treat them as matching a set of values; for example, "int x"
matches integers in the traditional 32 bit range, unboxing numeric
targets and comparing their values.
3. Outlaw them, to avoid confusion or to preserve the opportunity
to do either (1) or (2) later.
For my mind, I think #2 is the "right" answer; I think #1 would be
a sad answer. But, there are two additional considerations I'd add:
- As the survey showed, there would be a significant education
component of choosing #2, and;
- There isn't really an overwhelming need for being able to say
"Is this Object a numeric zero" or "Is this object a boxed
primitive in the range of int."
Taken together, these lead me to #3 -- rather than choose between
something sad and something that makes developers heads explode,
just do neither. I don't think this is a bad choice.
Concretely, what I'd propose is:
Only allow primitive type test patterns in type-restating
contexts. This means that
switch (anObject) {
case int x: ...
}
is no good -- you'd have to say Integer x or Number x or something
more specific. But you could say:
switch (anObject) {
case Point(int x, int y): ...
}
because the types of the extracted components of Point are int,
and therefore the type test pattern is type-restating (statically
provable to match.)
Similarly, for numeric constant patterns, only allow them in
switches where the target type is a primitive or a primitive box.
There are ample workarounds where the user can explicitly say what
they want, if they need to -- but I don't think it will actually
come up very often. And this choice leaves us the option to
pursue either #1 or #2 later, if it turns out that we
underestimated how often people want to do this.
This also sidesteps the question of dominance, since the confusing
cases below (like Integer vs int) will not come up except in
situations where we can prove they are equivalent.
On 11/3/2017 6:47 AM, Gavin Bierman wrote:
Primitive type-test patterns
Given that patterns include constant expressions, and type
tests possibly including generic types; it seems reasonable to
consider the possibility of allowing primitive type tests in
pattern matching. (This answers a sometimes-requested feature:
can |instanceof| support primitive types?)
However, it is not wholly obvious what this test might mean.
One possibility is that a “type-restating” equivalent for
primitive type-test patterns is assignment conversion; e.g. if
I have
|case int x:|
then a target whose static type is |byte|, |short|, |char|, or
|int| – or their boxes – will be statically deemed to match.
A target whose /dynamic/ type can be assigned to the primitive
type through a combination of unboxing and widening (again,
assignment conversion) matches a primitive type test. So if we
have:
|switch (o) { case int i: ...|
we have to do |instanceof| tests against
{|Integer|,|Short|,|Character|,|Boolean|} to determine a match.
A primitive type test pattern dominates other primitive type
patterns according to assingment compatibility;
|int| dominates |byte|/|short|/|char|, |long| dominates
|int|/|byte|/|short|/|char|, and |double| dominates |float|.
A primitive type test pattern is inapplicable (dead) if cast
conversion from the static type of the target fails:
|Map m; switch (m) { case int x: // compile error }|
The dominance interaction between primitive type-tests and
reference type-tests for the wrapper types (and their
supertypes) seems messy. Consider the following combinations:
|case int n: case Integer n: // dead case Integer n: case int
n: // not dead -- still matches Short, Byte case Byte b: case
byte b: // dead case Number n: case int n: // dead|
Is there some unifying theory that makes sense here? One
possibility is to take a more denotational view: a type is a
set of values, so type restatement is really about semantic
set inclusion, and dynamic testing is about set membership. Is
this adding too much complexity? Do developers really care
about this feature?