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*From: *"Brian Goetz" <brian.go...@oracle.com>
*To: *"Remi Forax" <fo...@univ-mlv.fr>
*Cc: *"amber-spec-experts" <amber-spec-experts@openjdk.java.net>
*Sent: *Friday, February 18, 2022 3:34:45 PM
*Subject: *Re: [External] : Re: Record patterns (and beyond):
exceptions
But this clearly does not fall into ICCE. ICCE means,
basically, "your classpath is borked"; that things that
were known to be true at compile time are not true at
runtime. (Inconsistent separate compilation is the most
common cause.) But Box(Bag(null)) is not an artifact of
inconsistent separate compilation.
I think i've not understood the problem correctly, i was
thinking the error was due to the erasure, Box<Bag> being
erased to Box, the problem with erasure is that you see the
problem late, in case of the switch after the phase that does
instanceofs, so we end up with ClassCastException instead of ICCE.
CCE is not the right thing either. Let's step back and go over
the concepts.
We want for the compiler to be able to do type checking that a
switch is "total enough" to not require a default clause. We want
this not just because writing a default clause when you think
you've got things covered is annoying, but also, because once you
have a default clause, you've given up on getting any better type
checking for totality. In a switch over enum X {A, B}, having
only cases for A and B means that, when someone adds C later,
you'll find out about it, rather than sweeping it under the rug.
Sealed class hierarchies have the same issues as enums; the
possibility of novel values due to separate compilation. So far,
all of these could be described by ICCE (and they are, currently.)
We've already talked for several lifetimes about null; switches
that reject null do so with NPE. That also makes sense. We had
hoped that this covered the weird values that might leak out of
otherwise-exhaustive switches, but that was wishful thinking.
Having nested deconstruction patterns introduces an additional
layer of weirdness. Suppose we have
sealed interface A permits X, Y { }
Box<A> box;
switch (box) {
case Box(X x):
case Box(Y y):
}
This should be exhaustive, but we have to deal with two additional
bad values: Box(null), which is neither a Box(A) or a Box(B), and
Box(C), for a novel subtype C. We don't want to disturb the user
to deal with these by making them have a default clause.
So we define exhaustiveness separately from totality, and
remainder is the difference. (We can constructively characterize
the upper bound on remainder.) And we can introduce a throwing
default, as we did with expression switches over enums. But what
should it throw?
The obvious but naive answer is "well, Box(null) should throw NPE,
and Box(C) should throw ICCE." But only a few minutes thinking
shows this to be misleading, expensive, and arbitrary. When we
encountered Box(null), it was not because anyone tried to
dereference a null, so throwing NPE is misleading.
A NPE is not a problem if (the big if) the error message is "null
neither match Box(X) nor Box(Y)"
If the shape of the remainder is complicated, this means
generating tons of low-value, compiler-generated boilerplate to
differentiate Box(Bag(null)) from Box(Container(<novel>)). That's
expensive. And, what about Foo(null, C)? Then we have to
arbitrarily pick one. It's a silly scheme.
We already talked about that, the shape of the remainder is complex if
you want to generate all branches at compile time, it's not an issue
if you generate the branches at runtime, because you can generate them
lazily.
For some checks, they can only be done at runtime anyway, like does
this pattern is still total ?
About Foo(null, C), i suppose you mean a case where you have both a
null that need to be deconstructed and a new subtype, the solution is
to go left to right, like usual in Java.
So the logical thing to do is to say that these things fall into a
different category from NPE and ICCE, which is that they are
remainder, which gets its own label.
Nope, as a user i want a real error message, not something saying
nope, sorry too complex, i bailout.
[...]
Some patterns are considered exhaustive, but not total. A
deconstruction pattern D(E(total)) is one such example; it
is exhaustive on D, but does not match D(null), because
matching the nested E(total) requires invoking a
deconstructor in E, and you can't invoke an instance
member on a null receiver. Still, we consider D(E(total))
exhaustive on D<E>, which means it is enough to satisfy
the type checker that you've covered everything. Remainder
is just the gap between exhaustiveness and totality.
The gap is due to E(...) not matching null, for me it's a NPE
with an error message saying exactly that.
See above -- this is (a) NOT about dereferencing a null; it's
about a value outside the set of match values, (b) the scheme
involving NPE does not scale, and (c) will eventually force us to
silly arbitrary choices.
It scales if you don't try to generates all the branches at compile
time but only generate the one you need at runtime.
Like JEP 358 (Helpful NPE) at the point you detect an error, you can
take a look at all the patterns that may match and generate a helpful
error message.
What you are saying is that at runtime you need to know if a
pattern is total or not, exactly you need to know if was
decided to be total at compile, so at runtime you can decide
to throw a NPE or not.
Furthermore, if at runtime you detect that the total pattern
is not total anymore, a ICCE should be raised.
No, what I'm saying is that totality and exhaustiveness are
related, but separate, concepts, and these do not stem from NPE or
ICCE, that this is a fundamental thing about switch exhaustiveness
(and later, same for let/bind) that needs to be captured in the
language.
I agree that totality and exhaustiveness are separate concept but at
runtime if you detect that either exhaustiveness or totality is not
true anymore, you can generate the appropriate exception with an
helpful error message.
Rémi