Hi Alex,

In Patch1, I moved struct amdgpu_vce_states to amd_shared.h from amdgpu.h. So 
in powerplay, we used same vce state definition.

So the define of static struct drm_amdgpu_info_vce_clock_table  
pp_dpm_get_vce_clock_table(void *handle)
Can change to 
static struct amd_vce_state  pp_dpm_get_vce_clock_table(void *handle,  int num);

and can move those codes to Patch6.
> +                               vce_clk_table.entries[i].sclk = 
> hwmgr->vce_states[i].sclk;
> +                               vce_clk_table.entries[i].mclk = 
> hwmgr->vce_states[i].mclk;
> +                               vce_clk_table.entries[i].eclk = 
> hwmgr->vce_states[i].evclk;


So in powerplay and dpm, we don't need to visit struct 
drm_amdgpu_info_vce_clock_table.
 
In Patch2, add numer of vce_states in struct dpm. If it is useful to UMD 
driver. We can notify UMD by add a member in struct 
drm_amdgpu_info_vce_clock_table.

Best Regards
Rex

-----Original Message-----
From: Alex Deucher [mailto:alexdeuc...@gmail.com] 
Sent: Wednesday, October 12, 2016 4:07 AM
To: amd-gfx list; Fang, Peter; Zhang, Boyuan; Zhu, Rex
Cc: Deucher, Alexander
Subject: Re: [PATCH 5/6] drm/amdgpu/powerplay: add an implementation for 
get_vce_clock_table

Rex what is your opinion on exposing the amdgpu drm structure through to 
powerplay?  We could do an intermediate interface, but that just seems like 
extra hoops to jump through for pretty questionable gain.

Alex

On Fri, Oct 7, 2016 at 2:28 PM, Alex Deucher <alexdeuc...@gmail.com> wrote:
> Used by the powerplay dpm code.
>
> Signed-off-by: Alex Deucher <alexander.deuc...@amd.com>
> ---
>  drivers/gpu/drm/amd/powerplay/amd_powerplay.c | 24 
> ++++++++++++++++++++++++
>  1 file changed, 24 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/powerplay/amd_powerplay.c 
> b/drivers/gpu/drm/amd/powerplay/amd_powerplay.c
> index bb8a345..8eee390 100644
> --- a/drivers/gpu/drm/amd/powerplay/amd_powerplay.c
> +++ b/drivers/gpu/drm/amd/powerplay/amd_powerplay.c
> @@ -30,6 +30,7 @@
>  #include "power_state.h"
>  #include "eventmanager.h"
>  #include "pp_debug.h"
> +#include "drm/amdgpu_drm.h"
>
>
>  #define PP_CHECK(handle)                                               \
> @@ -821,6 +822,28 @@ static int pp_dpm_read_sensor(void *handle, int idx, 
> int32_t *value)
>         return hwmgr->hwmgr_func->read_sensor(hwmgr, idx, value);  }
>
> +static struct drm_amdgpu_info_vce_clock_table 
> +pp_dpm_get_vce_clock_table(void *handle) {
> +       struct drm_amdgpu_info_vce_clock_table vce_clk_table = {};
> +       struct pp_hwmgr *hwmgr;
> +       unsigned i;
> +
> +       if (handle) {
> +               hwmgr = ((struct pp_instance *)handle)->hwmgr;
> +
> +               if (hwmgr) {
> +                       for (i = 0; i < AMDGPU_VCE_CLOCK_TABLE_ENTRIES; i++) {
> +                               vce_clk_table.entries[i].sclk = 
> hwmgr->vce_states[i].sclk;
> +                               vce_clk_table.entries[i].mclk = 
> hwmgr->vce_states[i].mclk;
> +                               vce_clk_table.entries[i].eclk = 
> hwmgr->vce_states[i].evclk;
> +                       }
> +               }
> +       }
> +
> +       return vce_clk_table;
> +}
> +
>  const struct amd_powerplay_funcs pp_dpm_funcs = {
>         .get_temperature = pp_dpm_get_temperature,
>         .load_firmware = pp_dpm_load_fw, @@ -847,6 +870,7 @@ const 
> struct amd_powerplay_funcs pp_dpm_funcs = {
>         .get_mclk_od = pp_dpm_get_mclk_od,
>         .set_mclk_od = pp_dpm_set_mclk_od,
>         .read_sensor = pp_dpm_read_sensor,
> +       .get_vce_clock_table = pp_dpm_get_vce_clock_table,
>  };
>
>  static int amd_pp_instance_init(struct amd_pp_init *pp_init,
> --
> 2.5.5
>

Attachment: 0001-drm-amdgpu-use-same-vce-state-definition-in-dpm-and-.patch
Description: 0001-drm-amdgpu-use-same-vce-state-definition-in-dpm-and-.patch

Attachment: 0002-drm-amdgpu-save-number-of-vce-states-in-dpm-struct.patch
Description: 0002-drm-amdgpu-save-number-of-vce-states-in-dpm-struct.patch

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