On Tue, Jun 3, 2025 at 11:01 AM Christian König <christian.koe...@amd.com> wrote: > > On 6/3/25 16:27, Alex Deucher wrote: > >>> I'm not quite sure I understand what you are proposing. Is the idea > >>> to track all of the jobs associated with a particular process and then > >>> when we reset a queue, skip all of the ring contents associated with > >>> those jobs and signal and set the error on all of their job fences? > >> > >> More or less yes, I think that is what is needed here. > >> > >> A simple example: Unigine Heaven in window mode on an X server. Each frame > >> usually results in 3 job submissions from unigine, plus one submission > >> from X to copy the result it into the displayed frame. > >> > >> When we now assume that we can schedule 4 jobs at a time on the ring we > >> get: U1, U2, U3, X1 | U4, U5, U6, X2 | U7, U8, U9, X3.... > >> > >> Let's assume U4 hangs and we initiate a queue reset, in this case we > >> definately need to skip U5 and U6 as well because they belonged to the > >> same context and depend on each other. Only skipping U4 would certainly > >> crash the GPU again. > > > > In that case, we'd just reset the queue again, but I agree it would be > > a nicer experience to skip all of the jobs for that app. > > Well, that is a must have I think. Otherwise problems only get worse and > worse after a while and we can't let submissions run into timeouts over and > over again. > > >> > >> X2 also dependet on U6, but that submission is from X and totally innocent > >> and rendering garbage for the window content is probably ok considering > >> that the application just crashed. > >> > >>> What about cross ring dependencies? > >> > >> For gang submission we would need to do a queue reset for both the gfx and > >> compute queue to get out of this again. But that is probably ok since each > >> queue can timeout on its own. > >> > >> We also don't need to track the jobs per process, just looking if > >> job->base.sched_fence->finished.context changes should be sufficient. > > > > Something like this? > > > > for (i = 0; i <= ring->fence_drv.num_fences_mask; i++) { > > ptr = &ring->fence_drv.fences[i]; > > old = rcu_dereference_protected(*ptr, 1); > > if (old && old->ops == &amdgpu_job_fence_ops) { > > struct amdgpu_job *other_job = > > container_of(old, struct amdgpu_job, hw_fence.base); > > > > if (other_job->base.sched_fence->finished.context == > > job->base.sched_fence->finished.context) { > > struct amdgpu_fence *am_fence = > > &other_job->hw_fence; > > // skip the ring contents associated > > with this context > > } > > } > > } > > I would copy job->base.sched_fence->finished.context into the HW fence when > it is created, but apart from that yes that is exactly what I had in mind.
Where and when does finished.context get set? Alex > > Christian. > > > > > > Thanks, > > > > Alex > > > > > >> > >> Regards, > >> Christian. > >> > >>> > >>> Alex > >>> > >>>> > >>>> Regards, > >>>> Christian. > >>>> > >>>> > >>>>> return 0; > >>>>> } > >>>>> > >>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > >>>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > >>>>> index a0fab947143b5..f0f752284b925 100644 > >>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > >>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c > >>>>> @@ -91,6 +91,7 @@ static enum drm_gpu_sched_stat > >>>>> amdgpu_job_timedout(struct drm_sched_job *s_job) > >>>>> struct amdgpu_job *job = to_amdgpu_job(s_job); > >>>>> struct amdgpu_task_info *ti; > >>>>> struct amdgpu_device *adev = ring->adev; > >>>>> + struct dma_fence *fence = &job->hw_fence; > >>>>> int idx; > >>>>> int r; > >>>>> > >>>>> @@ -154,8 +155,10 @@ static enum drm_gpu_sched_stat > >>>>> amdgpu_job_timedout(struct drm_sched_job *s_job) > >>>>> else > >>>>> is_guilty = true; > >>>>> > >>>>> - if (is_guilty) > >>>>> + if (is_guilty) { > >>>>> + amdgpu_ring_backup_unprocessed_jobs(ring, > >>>>> job->ring_wptr, fence->seqno); > >>>>> dma_fence_set_error(&s_job->s_fence->finished, > >>>>> -ETIME); > >>>>> + } > >>>>> > >>>>> r = amdgpu_ring_reset(ring, job->vmid); > >>>>> if (!r) { > >>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h > >>>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h > >>>>> index f2c049129661f..c2ed0edb5179d 100644 > >>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h > >>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h > >>>>> @@ -79,6 +79,8 @@ struct amdgpu_job { > >>>>> /* enforce isolation */ > >>>>> bool enforce_isolation; > >>>>> bool run_cleaner_shader; > >>>>> + /* wptr for the job for resets */ > >>>>> + uint32_t ring_wptr; > >>>>> > >>>>> uint32_t num_ibs; > >>>>> struct amdgpu_ib ibs[]; > >>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c > >>>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c > >>>>> index 426834806fbf2..909b121d432cb 100644 > >>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c > >>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c > >>>>> @@ -333,6 +333,12 @@ int amdgpu_ring_init(struct amdgpu_device *adev, > >>>>> struct amdgpu_ring *ring, > >>>>> /* Initialize cached_rptr to 0 */ > >>>>> ring->cached_rptr = 0; > >>>>> > >>>>> + if (!ring->ring_backup) { > >>>>> + ring->ring_backup = kvzalloc(ring->ring_size, GFP_KERNEL); > >>>>> + if (!ring->ring_backup) > >>>>> + return -ENOMEM; > >>>>> + } > >>>>> + > >>>>> /* Allocate ring buffer */ > >>>>> if (ring->ring_obj == NULL) { > >>>>> r = amdgpu_bo_create_kernel(adev, ring->ring_size + > >>>>> ring->funcs->extra_dw, PAGE_SIZE, > >>>>> @@ -342,6 +348,7 @@ int amdgpu_ring_init(struct amdgpu_device *adev, > >>>>> struct amdgpu_ring *ring, > >>>>> (void **)&ring->ring); > >>>>> if (r) { > >>>>> dev_err(adev->dev, "(%d) ring create failed\n", > >>>>> r); > >>>>> + kvfree(ring->ring_backup); > >>>>> return r; > >>>>> } > >>>>> amdgpu_ring_clear_ring(ring); > >>>>> @@ -385,6 +392,8 @@ void amdgpu_ring_fini(struct amdgpu_ring *ring) > >>>>> amdgpu_bo_free_kernel(&ring->ring_obj, > >>>>> &ring->gpu_addr, > >>>>> (void **)&ring->ring); > >>>>> + kvfree(ring->ring_backup); > >>>>> + ring->ring_backup = NULL; > >>>>> > >>>>> dma_fence_put(ring->vmid_wait); > >>>>> ring->vmid_wait = NULL; > >>>>> @@ -753,3 +762,40 @@ bool amdgpu_ring_sched_ready(struct amdgpu_ring > >>>>> *ring) > >>>>> > >>>>> return true; > >>>>> } > >>>>> + > >>>>> +void amdgpu_ring_backup_unprocessed_jobs(struct amdgpu_ring *ring, > >>>>> + u64 bad_wptr, u32 bad_seq) > >>>>> +{ > >>>>> + unsigned int entries_to_copy = ring->wptr - bad_wptr; > >>>>> + unsigned int idx, i; > >>>>> + > >>>>> + for (i = 0; i < entries_to_copy; i++) { > >>>>> + idx = (bad_wptr + i) & ring->buf_mask; > >>>>> + ring->ring_backup[i] = ring->ring[idx]; > >>>>> + } > >>>>> + ring->ring_backup_entries_to_copy = entries_to_copy; > >>>>> + ring->ring_backup_seq = bad_seq; > >>>>> +} > >>>>> + > >>>>> +int amdgpu_ring_reemit_unprocessed_jobs(struct amdgpu_ring *ring) > >>>>> +{ > >>>>> + unsigned int i; > >>>>> + int r; > >>>>> + > >>>>> + /* signal the fence of the bad job */ > >>>>> + amdgpu_fence_driver_seq_force_completion(ring, > >>>>> ring->ring_backup_seq); > >>>>> + /* verify that the ring is functional */ > >>>>> + r = amdgpu_ring_test_ring(ring); > >>>>> + if (r) > >>>>> + return r; > >>>>> + /* re-emit the unprocessed ring contents */ > >>>>> + if (ring->ring_backup_entries_to_copy) { > >>>>> + if (amdgpu_ring_alloc(ring, > >>>>> ring->ring_backup_entries_to_copy)) > >>>>> + return -ENOMEM; > >>>>> + for (i = 0; i < ring->ring_backup_entries_to_copy; i++) > >>>>> + amdgpu_ring_write(ring, ring->ring_backup[i]); > >>>>> + amdgpu_ring_commit(ring); > >>>>> + } > >>>>> + > >>>>> + return r; > >>>>> +} > >>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h > >>>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h > >>>>> index b95b471107692..fd08449eee33f 100644 > >>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h > >>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h > >>>>> @@ -132,6 +132,8 @@ extern const struct drm_sched_backend_ops > >>>>> amdgpu_sched_ops; > >>>>> void amdgpu_fence_driver_clear_job_fences(struct amdgpu_ring *ring); > >>>>> void amdgpu_fence_driver_set_error(struct amdgpu_ring *ring, int > >>>>> error); > >>>>> void amdgpu_fence_driver_force_completion(struct amdgpu_ring *ring); > >>>>> +void amdgpu_fence_driver_seq_force_completion(struct amdgpu_ring *ring, > >>>>> + u32 seq); > >>>>> > >>>>> int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring); > >>>>> int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, > >>>>> @@ -268,6 +270,9 @@ struct amdgpu_ring { > >>>>> > >>>>> struct amdgpu_bo *ring_obj; > >>>>> uint32_t *ring; > >>>>> + uint32_t *ring_backup; > >>>>> + uint32_t ring_backup_seq; > >>>>> + unsigned int ring_backup_entries_to_copy; > >>>>> unsigned rptr_offs; > >>>>> u64 rptr_gpu_addr; > >>>>> volatile u32 *rptr_cpu_addr; > >>>>> @@ -534,4 +539,7 @@ int amdgpu_ib_pool_init(struct amdgpu_device *adev); > >>>>> void amdgpu_ib_pool_fini(struct amdgpu_device *adev); > >>>>> int amdgpu_ib_ring_tests(struct amdgpu_device *adev); > >>>>> bool amdgpu_ring_sched_ready(struct amdgpu_ring *ring); > >>>>> +void amdgpu_ring_backup_unprocessed_jobs(struct amdgpu_ring *ring, > >>>>> + u64 bad_wptr, u32 bad_seq); > >>>>> +int amdgpu_ring_reemit_unprocessed_jobs(struct amdgpu_ring *ring); > >>>>> #endif > >>>> > >> >