In S0i3, GFX state is retained, so it's preferrable to preempt queues rather than unmapping them as the overhead is lower.
Signed-off-by: Alex Deucher <[email protected]> --- drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c index 3b43d062b7e0d..af7753bfa27d5 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_userq.c @@ -975,7 +975,10 @@ int amdgpu_userq_suspend(struct amdgpu_device *adev) cancel_delayed_work_sync(&uqm->resume_work); mutex_lock(&uqm->userq_mutex); idr_for_each_entry(&uqm->userq_idr, queue, queue_id) { - r = amdgpu_userq_unmap_helper(uqm, queue); + if (adev->in_s0ix) + r = amdgpu_userq_preempt_helper(uqm, queue); + else + r = amdgpu_userq_unmap_helper(uqm, queue); if (r) ret = r; } @@ -1000,7 +1003,10 @@ int amdgpu_userq_resume(struct amdgpu_device *adev) list_for_each_entry_safe(uqm, tmp, &adev->userq_mgr_list, list) { mutex_lock(&uqm->userq_mutex); idr_for_each_entry(&uqm->userq_idr, queue, queue_id) { - r = amdgpu_userq_map_helper(uqm, queue); + if (adev->in_s0ix) + r = amdgpu_userq_restore_helper(uqm, queue); + else + r = amdgpu_userq_map_helper(uqm, queue); if (r) ret = r; } -- 2.51.0
