Am 30.09.2017 um 08:03 schrieb Monk Liu:
this way no need to wait timer triggered to save time

In principle a good idea, but please remove amdgpu_fence_driver_force_completion_ring() and use amdgpu_fence_driver_force_completion() instead.

Regards,
Christian.


Change-Id: Ie96fd2fc1f6054ebc1e58c3d703471639371ee22
Signed-off-by: Monk Liu <monk....@amd.com>
---
  drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c | 7 ++++++-
  1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c 
b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index 333bad7..13785d8 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@ -543,8 +543,13 @@ void amdgpu_fence_driver_force_completion(struct 
amdgpu_device *adev)
void amdgpu_fence_driver_force_completion_ring(struct amdgpu_ring *ring)
  {
-       if (ring)
+       if (ring) {
                amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
+               /* call fence process manually can get it done quickly
+                * instead of waiting for the timer triggered
+                */
+               amdgpu_fence_process(ring);
+       }
  }
/*


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