Use this for gfx, sdma, vpe IB tests and kernel shaders. The end goal it to get rid of the direct IB submit without a job structure.
Signed-off-by: Alex Deucher <[email protected]> --- drivers/gpu/drm/amd/amdgpu/amdgpu_job.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h index 7abf069d17d42..56a88e14a0448 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.h @@ -59,6 +59,10 @@ enum amdgpu_ib_pool_type; #define AMDGPU_KERNEL_JOB_ID_FLUSH_GPU_TLB (18446744073709551604ULL) #define AMDGPU_KERNEL_JOB_ID_KFD_GART_MAP (18446744073709551603ULL) #define AMDGPU_KERNEL_JOB_ID_VCN_RING_TEST (18446744073709551602ULL) +#define AMDGPU_KERNEL_JOB_ID_GFX_RING_TEST (18446744073709551601ULL) +#define AMDGPU_KERNEL_JOB_ID_SDMA_RING_TEST (18446744073709551600ULL) +#define AMDGPU_KERNEL_JOB_ID_VPE_RING_TEST (18446744073709551599ULL) +#define AMDGPU_KERNEL_JOB_ID_RUN_SHADER (18446744073709551598ULL) struct amdgpu_job { struct drm_sched_job base; -- 2.52.0
