On Fri, Jun 26, 2026 at 1:10 PM Timur Kristóf <[email protected]> wrote:
>
> On 2026. június 26., péntek 10:55:57 közép-európai nyári idő Tvrtko Ursulin
> wrote:
> > Every job submission on the Steam Deck ends up walking the list of IP
> > blocks looking for AMD_IP_BLOCK_TYPE_SMC. Half of the call chain is like
> > the below, while the second half is from amdgpu_gfx_profile_ring_end_use:
> >
> >  amdgpu_gfx_profile_ring_begin_use
> >   amdgpu_dpm_is_overdrive_enabled
> >    is_support_sw_smu
> >     amdgpu_device_ip_is_valid
> >
> > On a game menu screen at 90Hz refresh rate we end up with ~840 calls per
> > second which sticks out when the submission worker is profiled with perf:
> >
> >   13.78%  [kernel]  [k] __lock_text_start
> >   10.86%  [kernel]  [k] __lookup_object
> >    8.76%  [kernel]  [k] __mod_timer
> >    4.94%  [kernel]  [k] queued_spin_lock_slowpath
> >    1.66%  [kernel]  [k] amdgpu_device_ip_is_valid
> >    1.54%  [kernel]  [k] preempt_count_add
> >    1.42%  [kernel]  [k] amdgpu_sync_peek_fence
> >    1.18%  [kernel]  [k] amdgpu_vmid_grab
> >    1.17%  [kernel]  [k] amdgpu_ib_schedule
> >    1.14%  [kernel]  [k] kthread_worker_fn
> >
> > Lets short-circuit this walk by simply caching the result of
> > is_support_sw_smu() in the device.
> >
> > This is a micro-improvement but it is at least conceptually nicer to avoid
> > repeating the same walk so much.
>
> Hi,
>
> I agree with cleaning up this thing.
> Reviewed-by: Timur Kristóf <[email protected]>
>
> That being said, I think is_support_sw_smu() is horrible and should be removed
> alltogether, because it goes against how the rest of the power management code
> works.
>
> In my opinion, we should instead:
>
> 1. Hook up some function pointers and check those instead,
> For example in amdgpu_pm_acpi_event_handler() we should just hook up
> smu_set_ac_dc() to the notify_ac_dc() function pointer. There are plenty of
> other similar cases.
> Another example, for amdgpu_dpm_mode1_reset() we should introduce a new
> asic_reset_mode_1() pointer in amd_pm_funcs() similar to how it works with
> MODE2 reset for consistency.
>
> 2. Eliminate redundant functions where the same thing is already done
> elsewhere.
> For example in amdgpu_dpm_is_mode1_reset_supported() it checks
> smu_mode1_reset_is_support() which is redundant because the supported reset
> type is available on the ASIC functions already and we can just use that.
>
> What do you think?

I agree.  This has been a todo for a while.

Alex

>
> Thanks & best regards,
> Timur
>
> >
> > Signed-off-by: Tvrtko Ursulin <[email protected]>
> > Cc: Alex Deucher <[email protected]>
> > Cc: Christian König <[email protected]>
> > Cc: Timur Kristóf <[email protected]>
> > ---
> > v2:
> >  * Approach changed to cache sw_smu status only.
> > ---
> >  drivers/gpu/drm/amd/amdgpu/amdgpu.h           |  1 +
> >  drivers/gpu/drm/amd/amdgpu/amdgpu_device.c    |  3 +++
> >  drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c     | 14 +++++---------
> >  drivers/gpu/drm/amd/pm/swsmu/inc/amdgpu_smu.h |  8 +++++++-
> >  4 files changed, 16 insertions(+), 10 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
> > b/drivers/gpu/drm/amd/amdgpu/amdgpu.h index 7b09410d6d8f..9803967d15f9
> > 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
> > @@ -851,6 +851,7 @@ struct amdgpu_device {
> >       struct dev_pm_domain            vga_pm_domain;
> >       bool                            have_disp_power_ref;
> >       bool                            have_atomics_support;
> > +     bool                            is_sw_smu;
> >
> >       /* BIOS */
> >       bool                            is_atom_fw;
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> > b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c index
> > 1e6b75ecafe4..7f935a5778b0 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> > @@ -74,6 +74,7 @@
> >  #include "amdgpu_ras.h"
> >  #include "amdgpu_ras_mgr.h"
> >  #include "amdgpu_pmu.h"
> > +#include "amdgpu_smu.h"
> >  #include "amdgpu_fru_eeprom.h"
> >  #include "amdgpu_reset.h"
> >  #include "amdgpu_virt.h"
> > @@ -2130,6 +2131,8 @@ static int amdgpu_device_ip_early_init(struct
> > amdgpu_device *adev) adev->cg_flags &= amdgpu_cg_mask;
> >       adev->pg_flags &= amdgpu_pg_mask;
> >
> > +     amdgpu_smu_early_init(adev);
> > +
> >       return 0;
> >  }
> >
> > diff --git a/drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c
> > b/drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c index
> > 208a2fba6d40..82c9ae6a5092 100644
> > --- a/drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c
> > +++ b/drivers/gpu/drm/amd/pm/swsmu/amdgpu_smu.c
> > @@ -591,17 +591,13 @@ static int smu_get_power_num_states(void *handle,
> >       return 0;
> >  }
> >
> > -bool is_support_sw_smu(struct amdgpu_device *adev)
> > +void amdgpu_smu_early_init(struct amdgpu_device *adev)
> >  {
> >       /* vega20 is 11.0.2, but it's supported via the powerplay code */
> > -     if (adev->asic_type == CHIP_VEGA20)
> > -             return false;
> > -
> > -     if ((amdgpu_ip_version(adev, MP1_HWIP, 0) >= IP_VERSION(11, 0, 0))
> &&
> > -         amdgpu_device_ip_is_valid(adev, AMD_IP_BLOCK_TYPE_SMC))
> > -             return true;
> > -
> > -     return false;
> > +     adev->is_sw_smu = adev->asic_type != CHIP_VEGA20 &&
> > +                       (amdgpu_ip_version(adev, MP1_HWIP, 0) >=
> > +                        IP_VERSION(11, 0, 0) &&
> > +                        amdgpu_device_ip_is_valid(adev,
> AMD_IP_BLOCK_TYPE_SMC));
> >  }
> >
> >  bool is_support_cclk_dpm(struct amdgpu_device *adev)
> > diff --git a/drivers/gpu/drm/amd/pm/swsmu/inc/amdgpu_smu.h
> > b/drivers/gpu/drm/amd/pm/swsmu/inc/amdgpu_smu.h index
> > d76e0b005308..efc52d97058b 100644
> > --- a/drivers/gpu/drm/amd/pm/swsmu/inc/amdgpu_smu.h
> > +++ b/drivers/gpu/drm/amd/pm/swsmu/inc/amdgpu_smu.h
> > @@ -1952,7 +1952,13 @@ int smu_link_reset(struct smu_context *smu);
> >
> >  extern const struct amd_ip_funcs smu_ip_funcs;
> >
> > -bool is_support_sw_smu(struct amdgpu_device *adev);
> > +void amdgpu_smu_early_init(struct amdgpu_device *adev);
> > +
> > +static inline bool is_support_sw_smu(struct amdgpu_device *adev)
> > +{
> > +     return adev->is_sw_smu;
> > +}
> > +
> >  bool is_support_cclk_dpm(struct amdgpu_device *adev);
> >  int smu_write_watermarks_table(struct smu_context *smu);
>
>
>
>

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